Idea for Crew-Killing Weapons (Neutron Beam, Deathray)
Posted: Fri Jan 30, 2009 12:01 pm
I think, that crew Killing weapons are still too strong.
It is quite easy to reduce the Crew of Ships and Starbases to 0 and then Invade them with Tractor Beams, Transporter or Assault Ships.
Damperfields already have the special ability to make the Crew immune to such weapons, but they are too difficult to get (the Game is likely to be already over before you get your Hands on this tech)
What do you think about this modification-idea:
- Troop pods not only increase the Number of Crew Members, they also make the Crew immune to crew Killing Weapons (Neutron Blaster and Deathray).
Would it be possible to change this in a Mod, and do you think about it?
I think, this yould be a nice countertech for Crew-killing-and-invading-afterwards Tactics. At the moment, this tactic is very strong and almost impossible to counter. (you not only disable enemy shipy easyly by doing this, you get the ship techs als well).
It is quite easy to reduce the Crew of Ships and Starbases to 0 and then Invade them with Tractor Beams, Transporter or Assault Ships.
Damperfields already have the special ability to make the Crew immune to such weapons, but they are too difficult to get (the Game is likely to be already over before you get your Hands on this tech)
What do you think about this modification-idea:
- Troop pods not only increase the Number of Crew Members, they also make the Crew immune to crew Killing Weapons (Neutron Blaster and Deathray).
Would it be possible to change this in a Mod, and do you think about it?
I think, this yould be a nice countertech for Crew-killing-and-invading-afterwards Tactics. At the moment, this tactic is very strong and almost impossible to counter. (you not only disable enemy shipy easyly by doing this, you get the ship techs als well).