Postby Aeonic » Fri Jan 02, 2009 2:16 pm
I acquired the game for free courtesy of my brother giving it to me. I played it for something like one to three weeks, and I don't recall all the management stuff being all that bad. Actually what mostly caused me to stop playing was the 5-minute delay between turns that I had to wait, and that's no fun in single player. Guess I needed more RAM or something.
But what did bother me was the ship conflicts. First of all, when I played it while it was relatively new (unpatched as well, I believe), designing ships consisted of going to the ship design screen, clicking the optimize button, and pressing OK. What fun is being able to optimize your ship? The sad part was that the optimized ships actually were the best, too. If you tried to make anything else, they always turned out inferior. What fun is designing ships when you don't actually get to design anything? The game might as well just ask you which hull size and class (beam ship, missile ship) you wanted to build and automatically build the best one.
The second thing that bugged me was the ship formations and the way combat was handled in general. I remember once I put together some uber-huge armada with hundreds of ships, and when you enter combat, you see what looks like large donuts of ships crammed together in impossibly tight formats. I'd rather have seen what we saw in MOO2 with Auto Combat turned on - the ships start in formation and then they each go out and do their own thing. The fighters were cool, though.
Finally, there wasn't any real variety in equipment that I can remember. No stasis fields, no plasma webs, no teleporters, no black hole generators, transporters, pulsars, etc... It was all just beams, missiles and fighters. So combat always looked the same - ships fly at each other, launch fighters, missiles, get close enough and beam each other to death. Not too much fun.
Other than that, it seemed OK to me. Pretty much everyone who reviewed it acknowledged that it had a really steep learning curve though.
Space isn't remote at all. It's only an hour's drive away if your car could go straight up.