Neutron Blaster and Transporters
Posted: Fri Apr 04, 2008 11:33 pm
These two combinations are teh uber
My beam ships are usually equipped with a ton of neutron blasters. I find that it's easiler to capture ships than destroy them outright. This is how I wipe out entire AI fleets. Capture them all, then scrap them for tech and cash LOL.
But I'm getting sick of this tactic.
I want to design ships that can destroy fleets.
Can any of you share with me some of your best beam ship design? I rarely get to research up till Hyper physics, so shrinking of weapons after disrupters is a rarity. (I usually tech up to disrupters, first level)
I have tried to pack in shrunk phasors with all mods into a battleship but they don't destroy ships in one turn
My beam ships are usually equipped with a ton of neutron blasters. I find that it's easiler to capture ships than destroy them outright. This is how I wipe out entire AI fleets. Capture them all, then scrap them for tech and cash LOL.
But I'm getting sick of this tactic.
I want to design ships that can destroy fleets.
Can any of you share with me some of your best beam ship design? I rarely get to research up till Hyper physics, so shrinking of weapons after disrupters is a rarity. (I usually tech up to disrupters, first level)
I have tried to pack in shrunk phasors with all mods into a battleship but they don't destroy ships in one turn