Heavy Pop Race

Discussion on how to play against other humans.
User avatar
Phyrrus
Posts:18
Joined:Tue Apr 24, 2007 7:27 pm
Location:Canada
Heavy Pop Race

Postby Phyrrus » Sat May 19, 2007 10:41 pm

Hiigaran (stolen from homeworld)

-20 def
-20 spy
Repulsive

Dictatorship (0)
Sub (6)
Aqua (5)
Rich HW (2)
Arti HW (3)
LG HW (1)
+50 pop (3)

I tested it in singleplayer and it worked pretty well, some not-so-obvious benefits that I noticed were:
-ability to use holo sims to benefit: income, food, prod, tech
-huge income (high population), can buy autofacts and barracks
-low maintenance costs (each building effects more citizens)
-HW is size 28, its like having 2 super homeworlds!
-pollution is reduced significantly by the large planet size
-10 agent defense, no need to research spy techs like demo

I think this can survive on a small map, what do you guys think?
"Quantity has a quality of its own" -Joseph Stalin

User avatar
siron
Posts:504
Joined:Fri Jul 22, 2005 12:35 pm
Location:Hamburg
Contact:

Re: Heavy Pop Race

Postby siron » Sun May 20, 2007 6:01 am

I think this can survive on a small map, what do you guys think?
I think you should test it in an online game. :wink:

User avatar
Time
Posts:220
Joined:Wed Mar 22, 2006 4:27 pm
Location:Orlando, Florida, USA, Earth, Human Empire

Postby Time » Mon May 21, 2007 8:58 am

You will have a great start on your HW, but, things will slow on the rest of your planets.

First, I would include Unification in your strategy.
If part of your goal, is to not use Unification, then I would swap out Rich HW (2), Arti HW (3), LG HW (1) for Production +2.
Otherwise, the rest of your planets will be lacking in production that your current HW enjoys.

The other option would be Prod +1, and boosting Growth to +100, if you really want rapid growth.

One thing is certain, you will always be building something on every planet, so, getting it done faster, is a plus.
MOO1 Fan, MOO2 Fan, MOO3 needed too many changes = hopeless, getting older waiting for a MOO4 (still).


Return to “Strategy & Tactics”

Who is online

Users browsing this forum: No registered users and 14 guests