Page 1 of 1

A new strategy article

Posted: Wed Apr 18, 2007 6:27 am
by Matthew
This is a work in progress. Please feel free to comment.

http://groups.google.com/group/the-last ... g+MOO2.pdf

It needs more but I'm not sure what it needs. I'm open to suggestions.

The download link is a bit quirky. You may need to try a few times.

Posted: Thu Apr 19, 2007 9:55 am
by Matthew
I made some corrections and added a sections on spying and ethics.

Here is Download LINKto new version.

Posted: Mon Apr 23, 2007 5:29 pm
by siron
I think you should explain the switches. Or refer to LBs FAQ there.

Otherwise good stuff...but I am more interested in formulae...I don't see why you cant derive probabilities for spying success when you know max and min rolls. You can at least derive them by extensive testing. (when you have some clue whats to test there...)

Posted: Mon Apr 23, 2007 8:59 pm
by Matthew
I think you should explain the switches. Or refer to LBs FAQ there.
You're right. I will post a new update soon.
Otherwise good stuff...but I am more interested in formulae...I don't see why you cant derive probabilities for spying success when you know max and min rolls. You can at least derive them by extensive testing. (when you have some clue whats to test there...)
The reason why it is so difficult to calculate the odds is becuase you are missing an imporant variable of the equation. The number of defensive agents your spies are up against is hidden from the players view.

Posted: Tue Apr 24, 2007 12:05 am
by siron
First of all, I would test this in hotseat where I would have that data.

And there are still games without noreport switch where the defender would have all necessary variables.

Even in noreport games you will have some expectation value of the amount of spies that are working against you. You play your online opponents more than once.

Made some changes

Posted: Tue Apr 24, 2007 11:04 am
by Matthew
That's for the suggestions.

Here's the link to the new version.