This is a work in progress. Please feel free to comment.
http://groups.google.com/group/the-last ... g+MOO2.pdf
It needs more but I'm not sure what it needs. I'm open to suggestions.
The download link is a bit quirky. You may need to try a few times.
A new strategy article
I made some corrections and added a sections on spying and ethics.
Here is Download LINKto new version.
Here is Download LINKto new version.
I think you should explain the switches. Or refer to LBs FAQ there.
Otherwise good stuff...but I am more interested in formulae...I don't see why you cant derive probabilities for spying success when you know max and min rolls. You can at least derive them by extensive testing. (when you have some clue whats to test there...)
Otherwise good stuff...but I am more interested in formulae...I don't see why you cant derive probabilities for spying success when you know max and min rolls. You can at least derive them by extensive testing. (when you have some clue whats to test there...)
You're right. I will post a new update soon.I think you should explain the switches. Or refer to LBs FAQ there.
The reason why it is so difficult to calculate the odds is becuase you are missing an imporant variable of the equation. The number of defensive agents your spies are up against is hidden from the players view.Otherwise good stuff...but I am more interested in formulae...I don't see why you cant derive probabilities for spying success when you know max and min rolls. You can at least derive them by extensive testing. (when you have some clue whats to test there...)
First of all, I would test this in hotseat where I would have that data.
And there are still games without noreport switch where the defender would have all necessary variables.
Even in noreport games you will have some expectation value of the amount of spies that are working against you. You play your online opponents more than once.
And there are still games without noreport switch where the defender would have all necessary variables.
Even in noreport games you will have some expectation value of the amount of spies that are working against you. You play your online opponents more than once.
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