Rocco wrote:Strategic puts some interesting challenge for a Blitz, mainly the absence of retreat option.
In tactical if you arrive with some minimum nuke-boats, if defender suddenly has ECM or some other new tech, you can just retreat and come back with an extra CA. In Strategic, if an opponent completes a tech upon your arrival or his crew level goes up by one, suddenly you can lose much more ships, or worse even the whole fleet can be lost.
Also, as a zero-loss combat does not happen often at all, throughout the entire game you must keep spending resources on building ships to keep the minimum fleet in tact.
Tricky isn't it? You have to be sure when you attack. Communications can be important for turning your fleet around should a defense fleet be discovered or you find they have developed a new armor or weapons tech while enroute.
In vanilla I used to overwhelm starbases with quickly constructed space academy trained destroyer fleets with Warlord in the beginning of the game.