From playing a few games with Sky here's what I've learned so far.
A good race pick:
Demo
Aqua
Science +1
Tax +1
-gc
-def
Repulsive.
Play it like a tech race in a normal game at first. Go rlabs->fighter garrison->auto-factories then build your colony bases.
Since you are demo race it's a good idea to pick up Holo Sims and Virtual Reality Network for the moral bonus. You will also want Robo Factories, Robo Miners, Space Academy, Spaceport, Psionics and Terraforming
The strongest offensive weapons seem to bombers+anti-matter bombs on your early bbs and fusion beams later one once you can use the eveloping mod. C2 Shields will help some vs. the beams.
You can still use frigates for the monsters. Just use bpods+2mv nukes on each one.
It doesn't hurt to take some planetary defenses.
DC Mod Strategies
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