What do u think is the best weapon tactic ?

Discussion on how to play against other humans.
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ALEX|D
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What do u think is the best weapon tactic ?

Postby ALEX|D » Tue Jan 31, 2006 4:34 pm

What do u prefer

* CIII shield + MD

* Zort + mercs

* Missiles + EMG

* Missiles + WD

* ... ?!?!

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Brent15
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Postby Brent15 » Tue Jan 31, 2006 10:18 pm

I've often seen the Class three shield with modified mass driver combo perform well. I prefer to use this setup myself too. However, I usually cannot justify that tech path.

I really believe the strongest of the listed setups is Zortium armor with MIRV merculite missiles. I've used it, and we've seen you use it well, too :wink: .

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Cabman
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Postby Cabman » Wed Feb 01, 2006 3:34 am

C3/MD is ok only with +att (combined with warlord) races or with good comp because it hit poorly (-20 with ap mod) . So you decide which tech path you'll follow at the race screen. And there are many many designs and each is good in certain situation. The most important is to scan enemy ships (fast scout) and then you design anti fleet.

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ALEX|D
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Postby ALEX|D » Wed Feb 01, 2006 9:41 am

Information about others techs and ship designs r very important, as cab said.

Zort + Merc + WD will usally beat a CIII/MD one but it takes much more time to research such techs. But all in all it depends on other factors too ... !
So an ultimative way is not possible ... u always need to react on the current situation ... !

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HooverDamned
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Postby HooverDamned » Thu Feb 09, 2006 11:14 am

So, what's the anti-fleet to a horde of +so warlord C3 armor-piercing DDs? They shoot down your missles and pick off ships without heavy armor. With high beam defense and the ability to retreat in discreet numbers (unlike BBs where one retreat is four command points), these guys are annoyingly resiliant and deadly.

How best to deal with them?

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Brent15
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Postby Brent15 » Thu Feb 09, 2006 7:01 pm

So, what's the anti-fleet to a horde of +so warlord C3 armor-piercing DDs?
Your own horde of +50 Warlord C3 armor piercing DDs :P .

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ALEX|D
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Postby ALEX|D » Thu Feb 09, 2006 7:53 pm

what's the anti-fleet to a horde of +so warlord C3 armor-piercing DDs
some BB equiped with mercs on zort level

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HooverDamned
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Postby HooverDamned » Sat Feb 11, 2006 2:27 pm

Zort mercs maybe, but you'd need Warp Dissapater and an overwhelming amount of missles to keep him from sniping just enough missles and/or running away. The production and command points required to match this strategy aren't very favorable.

Fast missle racks might help. Plus, you've got to make your WD ship very resiliant too, because his high beam offense can even snipe a nimble FF or DD at a distance.

As for Brent's counter... that requires a restart! :)

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ALEX|D
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Postby ALEX|D » Sat Feb 11, 2006 6:10 pm

all depends on Fleets strength ... one merc BB cant kill a huge amount of MD DDs ... some MD DDs cant shoot down some zort merc BBs.

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Time
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Postby Time » Wed Mar 29, 2006 9:01 pm

High Beam Defense!, the pick, or Transd, or Warlord with Space Acad. Aug. Eng.
Heavy Armor and Reinforced Hull, c3 or better for your ships, armor on your missiles. A BB with the above, and as many of your best missiles as you can get on it.
MOO1 Fan, MOO2 Fan, MOO3 needed too many changes = hopeless, getting older waiting for a MOO4 (still).

l3igspeck
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Postby l3igspeck » Thu Jun 29, 2006 4:22 pm

May I have a acronym translation for:

BB

DD

WD

EMG

Melonwheels
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Postby Melonwheels » Thu Jun 29, 2006 8:06 pm

Battleship

Destroyer

Warp Dissipator

Emissions-Guidance-System

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StepNRazor
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Postby StepNRazor » Wed Jul 12, 2006 9:31 pm

I like cyber comps and CO ENV Fusion beams.

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TerminatorII
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Postby TerminatorII » Tue Oct 31, 2006 1:17 pm

Personally the whole Stasis/Plasma web thing rules for me. earlier in game though I tend to use the Grav/C3/Structural Analyzer.


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