Durable ships/bases/planets idea
Posted: Fri Dec 26, 2008 9:06 pm
For anyone modding the game, I suggest an idea to increase the hit points of planets, star bases/battlestations/star fortress, and all ships so that ships which start first don't annihilate everything.
Idea:
_Titanium: 150%
_Tritanium: 350%
_Improved Tritanium (used in some mods) : 600%
_Zortrium: 800%
_Neutronium: 1300%
_Adamantium: 2000%
Shields: twice as strong.
Planetary shields: absorb 8/16/32 damage, making you focus on neutronium bombs (which should damage more: all the popular mods improve bombs)
http://www.youtube.com/watch?v=K6Pn8NxaONk
Idea:
_Titanium: 150%
_Tritanium: 350%
_Improved Tritanium (used in some mods) : 600%
_Zortrium: 800%
_Neutronium: 1300%
_Adamantium: 2000%
Shields: twice as strong.
Planetary shields: absorb 8/16/32 damage, making you focus on neutronium bombs (which should damage more: all the popular mods improve bombs)
http://www.youtube.com/watch?v=K6Pn8NxaONk