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Make ship initiative system more flexible?

Posted: Fri Dec 07, 2007 4:10 am
by philcha
In the current ship combat initiative system, the game selects which ship you use first. But I often want to use ships on the flanks first: in a medium-sized battle I want to keep the middle ships in reserve to attack starbases and ground defences if the outer ships kill all the enemy ships; in a large battle I can minimise losses by outflanking, so that some of the enemy ships are out of range or firing at max range.

So I'd like an initiative system where I can move any ship at my highest initiative level, and so on. Is that possible?