Freighters combat screen?
Posted: Mon Nov 28, 2005 8:24 am
Is there anyway to change the way combat with freighter is handled?
Currently it is handled as non combat ships like transports or op's.
The reason I am asking has to do with population being killed off automatically, maybe the attacker would rather the population land and make them slaves, or maybe the attacker is just a ff or dd blockading with intent to kill off shipped pop. So an option would be nice, Attack N freighters (pop) or attack colony X. Normally when you attack a colony defending ships are engage as defenders, freighters would attempt to bypass war ships and would need to be chased down and killed thus either kill the freighters or attack the colony.
Here the part I thinking might be problematic, freighters used to resupply a colony’s food or minerals pop consumption and exports of same, and rp as well.
I am not certain if this can be done and also if it would be worth the effort. I was just trying to fix a pop killing loophole.
Currently it is handled as non combat ships like transports or op's.
The reason I am asking has to do with population being killed off automatically, maybe the attacker would rather the population land and make them slaves, or maybe the attacker is just a ff or dd blockading with intent to kill off shipped pop. So an option would be nice, Attack N freighters (pop) or attack colony X. Normally when you attack a colony defending ships are engage as defenders, freighters would attempt to bypass war ships and would need to be chased down and killed thus either kill the freighters or attack the colony.
Here the part I thinking might be problematic, freighters used to resupply a colony’s food or minerals pop consumption and exports of same, and rp as well.
I am not certain if this can be done and also if it would be worth the effort. I was just trying to fix a pop killing loophole.