Hello MOO gamers,
Being a MOO II fan for a long time now i was working on a RTS version since one year.
I am looking for some people who wants to test the fan project Space Tribes.
Here the YouTube link for all those who wanna have a look.
Now in HD and with InGame Sound (Which was not easy under Vista
http://www.youtube.com/watch?v=t5--7BTszs8
Additionally to the existing tech tree the are also Planetoids, Anti Matter Clouds, Lensman (artificial Heroes), own Space Monsters and more..
Also some tech has to be changed cause its an RTS now:
- Time Warp Facilitator allows a ship to shift in and out of the time-space continuum, enabling it to fire twice as fast as normal
- Hyper-X Capacitors allow ship beam weapons to fire at a +50% range
- Evolutionary Mutation increases the mystic abilities giving your pilots a slight look into future adding +40 to their offense and +50 to their defense.
...
Balancing still has to be done - but well in the original the game was most times ended when getting mauler devices
Space Tribes 1.50 Beta Promo Video in HD with InGame Sound
Last edited by Timelot on Wed Nov 10, 2010 6:42 pm, edited 2 times in total.
Screenshots
Start as Human
The first Fleet - Darlok scout detected
The darloks are weaken by the Antarans - their ships are hidden
Half of the Galaxy in normal size after surrender
The first Fleet - Darlok scout detected
The darloks are weaken by the Antarans - their ships are hidden
Half of the Galaxy in normal size after surrender
MOO - Advanced Monsters - TOS
Here some screenshots of the late game content:
These Monsters needed more then just firepower.
The Doomsday Machine: Turn 4900-
The cellar Nebula: Turn 5400-
Free download of version 1.54 at www.timmfreitag.de.
These Monsters needed more then just firepower.
The Doomsday Machine: Turn 4900-
The cellar Nebula: Turn 5400-
Free download of version 1.54 at www.timmfreitag.de.
-
- Posts:119
- Joined:Sat Aug 25, 2012 7:49 pm
Return to “General Discussion”
Who is online
Users browsing this forum: No registered users and 5 guests