Racial extremes
Posted: Sat Jun 21, 2008 8:11 am
Versus Computer, Vanilla 1.31.
Please feel free to make suggestions.
Virii: (aka: Virus; spread everywhere instantly)
Subterranean
Aquatic
+100% Growth
-20 Atk
-20 Def
-10 GC
Fuedalism (?)
(...?!)
Skipped Tolerant because of Plantary size class bonus
Hammer,MC (aka: Can't-Touch-This)
Cybernetic
Transdimensional
Warlord
+50 Def
-10 GC
-10 Spy
Low Gravity (I know it's with cyber: suggest better)
Notes:
Augmented Engines
Battle Pods (when needed)
Lots of empty space
The speed of this race was amazing - crossing the whole battlemap on turn one to point-blank (with assault shuttles, EMG missiles, etc) was neat and offered very interesting new possibilities; consider how effective your enemy's starbases are when you're raiding them on Turn 1. Also, having BB with the mobility and defense of a FF was mind boggling.
Morganites (aka: Turn Advantage)
+1 BC
Democracy
Large HW
Fantastic Traders
-10 Spy
-10 GC
Low Gravity
Turn Advantage means you buy your buildings. With a 1 -> 1 conversion rate of industry to money (and a 2 -> 1 back), the extra bonuses mean your industry is liquid; wherever you need something built, whenever you need something built, it's done. The ability to react and acquire every opportunity is in this race.
I know money races are good, but I haven't tried this combination yet.
I wanted to post these because they seem unusual. Any ideas?
Please feel free to make suggestions.
Virii: (aka: Virus; spread everywhere instantly)
Subterranean
Aquatic
+100% Growth
-20 Atk
-20 Def
-10 GC
Fuedalism (?)
(...?!)
Skipped Tolerant because of Plantary size class bonus
Hammer,MC (aka: Can't-Touch-This)
Cybernetic
Transdimensional
Warlord
+50 Def
-10 GC
-10 Spy
Low Gravity (I know it's with cyber: suggest better)
Notes:
Augmented Engines
Battle Pods (when needed)
Lots of empty space
The speed of this race was amazing - crossing the whole battlemap on turn one to point-blank (with assault shuttles, EMG missiles, etc) was neat and offered very interesting new possibilities; consider how effective your enemy's starbases are when you're raiding them on Turn 1. Also, having BB with the mobility and defense of a FF was mind boggling.
Morganites (aka: Turn Advantage)
+1 BC
Democracy
Large HW
Fantastic Traders
-10 Spy
-10 GC
Low Gravity
Turn Advantage means you buy your buildings. With a 1 -> 1 conversion rate of industry to money (and a 2 -> 1 back), the extra bonuses mean your industry is liquid; wherever you need something built, whenever you need something built, it's done. The ability to react and acquire every opportunity is in this race.
I know money races are good, but I haven't tried this combination yet.
I wanted to post these because they seem unusual. Any ideas?