We all know, it speeds up our ships on the main Galaxy map (+2), and the tactical map (+4) too.
Does it speed up our fighters?
our assault shuttles?
Is there a way we can see the current speed, hull and armor of our opponents fighters/assault shuttles?
Transdimentional
MOO1 Fan, MOO2 Fan, MOO3 needed too many changes = hopeless, getting older waiting for a MOO4 (still).
It's possible to see some of the squares on the display and it's also possible to count out how far your fighters move. My guess is you're gonna have to use your keen powers of observation to find out. (My guess is it has an effect.)
Why do they get to attack me without war being declared, but I can't do the same?
Speed of Fighters/Shuttles/etc can be found in description of them and U can simply count squares on the field (just don’t forget to switch “Show Grid”)
And I think Trans and drives do not affect Fighters and others. When I developed my Mod (which U can find here:
viewtopic.php?t=559) I didn’t find something like that in process
And I think Trans and drives do not affect Fighters and others. When I developed my Mod (which U can find here:
viewtopic.php?t=559) I didn’t find something like that in process
I had a feeling it wasn't effected.
I know fast missles when launched at point blank range, hit immediately.
I didn't know if assault shuttles could do the same, if the race had TransD.
In alot of games speed is important, but, here, it costs so much, that it is seldom chosen.
I know fast missles when launched at point blank range, hit immediately.
I didn't know if assault shuttles could do the same, if the race had TransD.
In alot of games speed is important, but, here, it costs so much, that it is seldom chosen.
MOO1 Fan, MOO2 Fan, MOO3 needed too many changes = hopeless, getting older waiting for a MOO4 (still).
EXPa mod is Solution
Yes, 5 precious points – it’s to much for TransD. So again, I fixed it at EXPa Mod, there U can play TransDimensional more freely and benefit with it (I fixed it not only with Race Pick, but and with Tech Tree)In alot of games speed is important, but, here, it costs so much, that it is seldom chosen.
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