Using the ipxnet connect function in the dosbox.conf file it starts fine but unable to see the host computer when trying to start a multiplayer game
Also when trying to manualy type the ipxnet connect command it gives an error that it could not connect to the ip even though no error was given when the dosbox application was opened.
On the host pc the ipxnet status only shows 1 connection from 127.0.0.1
If the connection is working should it be showing the ip address from my client pc?
Using Dosbox unable to get multiplayer
- Lord Brazen
- Site Admin
- Posts:162
- Joined:Mon Jul 18, 2005 10:16 pm
- Location:Toronto, Canada
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It sounds like a firewall problem.
On the HOST computer you will need to open a port on the firewall. If you have a router you will need to forward inbound traffic on that port to the HOST computer.
On the HOST computer you use:
On all client computers you use:
On the HOST computer you will need to open a port on the firewall. If you have a router you will need to forward inbound traffic on that port to the HOST computer.
On the HOST computer you use:
Code: Select all
ipxnet startserver <port>
(where port is the port to listen on).
Code: Select all
ipxnet connect x.x.x.x <port>
(where x.x.x.x is the hosts IP address and <port> is the port it is listening on)
"Stars are holes in the sky from which the light of the Infinite shine through." - Confucius.
- Lord Brazen
- Site Admin
- Posts:162
- Joined:Mon Jul 18, 2005 10:16 pm
- Location:Toronto, Canada
- Contact:
Re: Using Dosbox unable to get multiplayer
Yes it would show 2 connections and 1 of them would be your client PC.On the host pc the ipxnet status only shows 1 connection from 127.0.0.1
If the connection is working should it be showing the ip address from my client pc?
"Stars are holes in the sky from which the light of the Infinite shine through." - Confucius.
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