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Editing Moo2 v1.40

Posted: Sun May 07, 2006 1:56 pm
by leo1434
Hello to all:

I need some help, I would like to extend the research time in Moo2 games, in oreder to do that I use OCL editor to edit higher values in the research points (RP) needed to discover new techs...

I could do this fine to the Orion2.exe file (v1.31) using OCL v0.21. This editor seems to be unable to edit the Orion2v140.exe file (even if I rename it). I saw the OCLplus in this page, which says it is for editing v1.40... but how do you use it? The same line of command and switches as used for OCL v0.21 seem to be of no use... Any help?

Posted: Sun May 07, 2006 3:34 pm
by siron
IIRC there is a small difference that "-d" is no longer necessary.

Short OCLplus instructions:

viewtopic.php?p=755#755

Success!

Posted: Sun May 07, 2006 5:14 pm
by leo1434
Complete success!
I copied the reserch point values from another mod (which came bundled with OCL v0.21) and edited pop values to: Tiny 10, Small 15, Medium 20, Large 30, Huge 40... Will see if this is not very "unbalancing"

Thankyou for your help!

By the way, where do you get the Moo2 heroes images for the avatars?

Posted: Mon May 08, 2006 4:49 am
by siron
Edit your profile...and at the bottom you should find a link to the avatar gallery.

He, He...

Posted: Tue May 09, 2006 9:55 pm
by leo1434
What about my new avatar? That's me!

Oclplus is working fine!
Thanks again!

Any clues about how to make planetary defenses stronger?
Example: Missile base - More missiles
Ground Batteries - More weapons
All: Bigger resistance to orbital bombardment...

Posted: Sat Jun 10, 2006 4:42 pm
by TerminatorII
as far as I can tell, the only way besides a binary hack to make defenses stronger is to decrease the size of weapons of increase thier power. Increaseing costs of weapons that are thus shrunken does not make the defenses more expensive to build, just for ships. If there is a way to increase the size of GB's and MB's. and FB's I would dearly love how to do it. Also you can increase the space onboard an orbital using OCL.