Moo2 modding posibilities
Posted: Wed Sep 07, 2005 4:06 am
Hi!
Sorry if there was a similar topic like this somewhere, but I couldn't find...
So I'm asking the experts: what can be modded in Moo2? Which is easy (have specail program like pickHack or just a config. file to modify) and which needs some programing experience.
examples: can we modify...? (and how):
-tech cost
-tech fields (even adding new techs)
-tech feature
-weapons abilities
-galaxy size, density
-etc...many other think in my mind
Sorry if there was a similar topic like this somewhere, but I couldn't find...
So I'm asking the experts: what can be modded in Moo2? Which is easy (have specail program like pickHack or just a config. file to modify) and which needs some programing experience.
examples: can we modify...? (and how):
-tech cost
-tech fields (even adding new techs)
-tech feature
-weapons abilities
-galaxy size, density
-etc...many other think in my mind