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Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc

Posted: Sat May 06, 2017 6:44 am
by Overlord2
Hi,
Can you upload your config what you have changed? Can't tell whats going on there before checking it myself.

Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc

Posted: Tue May 09, 2017 8:22 am
by MadViper
I Altered the "\VDC\REG_MAP.CFG"

Original Values:

# ------------------------------------------------------------------------------- #
# ---------[ MAP GENERATION: VDCREG.exe ]----------------------------------------- #
# ------------------------------------------------------------------------------- #

stars_in_galaxy small = 32;
stars_in_galaxy average = 45;
stars_in_galaxy large = 54;
stars_in_galaxy huge = 71;
...

Altered Values:

# ------------------------------------------------------------------------------- #
# ---------[ MAP GENERATION: VDCREG.exe ]----------------------------------------- #
# ------------------------------------------------------------------------------- #

stars_in_galaxy small = 16;
stars_in_galaxy average = 20;
stars_in_galaxy large = 20;
stars_in_galaxy huge = 32;
...

Whenever i lower the Values (as seen above), the Galaxy created will be just partial filled with stars, but all stars will have the same "low" distance from each other.

Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc

Posted: Tue May 09, 2017 9:55 am
by Rocco
with current cfg you cannot achieve a nice distribution with such low number stars.
you can try play around a bit with "map_generation **_galaxy_star_spacing" and see how that works.
(lower number for more tighly packed star groups / clusters, and higher number for more evenly distributed)
if you want an even distri using all available space on map, you need to do so manually with the Corion tool.

Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc

Posted: Thu May 11, 2017 8:28 am
by Alex
Technically with current config you can do anything you want regarding star placement, but you'll need post-processing lua script for that. Distribution includes STARS150.LUA which turns any galaxy to this

Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc

Posted: Thu May 11, 2017 9:43 am
by Overlord2
This is a step towards making custom mapgenerator. Looks like it is time to learn lua scripting.

Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc

Posted: Thu Jul 13, 2017 1:54 pm
by Overlord2
Updated VDC to X4 version, running on 1.50.7.2 version of the patch. The download link is available on the front page.

Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc

Posted: Thu Apr 26, 2018 3:33 am
by Overlord2
Updated VDC to X4-V62-B8. The download link is available on the front page.

Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc

Posted: Sat Apr 28, 2018 3:35 pm
by BrecMadak
Congratulations Overlord2 !! All your efforts are appreciated a lot!!!

However, I'd be grateful in the future goals there is a place for improving the AI, if not possible for now.

Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc

Posted: Sat Apr 28, 2018 4:57 pm
by Overlord2
Thanks for appreciation, I keep working on improving it. As for AI unfortunately nothing much can be done about it for the moment. All I can suggest is to use latest updates of 1.50 patch to utilize any AI improvements it gets there. However vdc_mode will be unavailable there, which includes many important mp code-rules (the list of vdc legacy code items is available on the front page).
Reloaded VDC for B9 version, fixed one bug which had slipped in before.

Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc

Posted: Mon Nov 05, 2018 4:06 pm
by Overlord2
Hi all,
Updated VDC to X4_V62_B12, the d/l link is available on the front page.

Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc

Posted: Fri Dec 07, 2018 3:18 pm
by clembo
Hi Overlord2,

I saw something on the 1.50 mod page within the blog that might be of interest to you on your request to "- improve mapgenration process via custom scripts;". My thought is that maybe more items are interchangeable between 1.50.X (later versions) and VDC on mapgen w/out having to do custom scripting.

viewtopic.php?f=11&t=33534&start=90

Catalyst_Kh was able fix some issues in 1.50 by using some of your config lines. Short quote: "Just now i had an idea - i simply copied mapgen lines from vdcgm3.cfg to the beginning of ice-x.cfg (after include lines) and to the end of 150i.cfg (also after include lines)."

Thanks again for all of your efforts!

Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc

Posted: Tue Dec 11, 2018 4:04 am
by Overlord2
Hi,
in answer to your question -
maybe more items are interchangeable between 1.50.X (later versions) and VDC on mapgen w/out having to do custom scripting.
The scripts you mean are the 'mapgen' program scripts which were incorporated into 1.50 patch. They are activated via respective switches added to the mod's config file. Catalyst_Kh didnt realize that the mapgen keys are activated that way.
As for custom scripts, I meant something else than that, particularly scripts to improve map balance to avoid restarts. But that requires map assessment algorythm in the first place (map calculator), which I was aiming to implement for long but didn't get to start making.

Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc

Posted: Sun Jun 02, 2019 1:35 pm
by Parabola
Hi guys,

First of all, thanks for great mod! I'm excited to try out some of the new changes (build queue! keep captured starbases!)


I have been trying to play some moo2 vdc but have been unable to get VDC to run.

Steps that I have taken:

1. Install GOG Moo2 (v1.40);
2. install 1.50.14 fan patch using launcher
3. confirm 1.50.14 works this way, correctly runs and displays 1.50 in game as version.
4. Copy and replace contents of VDC_X4_V62_B12 to Moo2 root directory. (latest version I was able to download, X5 errors when I try to unrar.)
5. Update Orion2.cfg in root dir to use VDC/GM3

6. Dosbox > Launch ORION150.exe errors out with this:

Code: Select all

[11:18:00.000] starting C:\ORION150.EXE, version 1.50.14 loading config ORION2.CFG skipping optional config 150\language\en\en.CFG An error occured, MOO2 1.50.14 will now terminate. failed to load config: in ORION2.CFG line 19: error: unknown token 'clear_button', expected config key: {here}--> clear_button = intact_both; # ship design; CLEAR button does not up
7. Launching ORION2.exe via DB in root dir does not load VDC mod at all, just vanilla 1.40 (not 1.50).

I tried using different version of VDC_X3_V61_B5 and got the same error as above.

Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc

Posted: Tue Jun 04, 2019 2:52 pm
by Overlord2
Hi,

Looks like you kept old orion2.cfg from 1.50.7.2 patch. New orion2.cfg wasn't written to the root folder upon installation of v14. You may copy it manually from installation package or re-extract 1.50.14 replacing all files.
The mod which is picked by 1.50.14 is now set in enable.cfg file.

Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc

Posted: Sat Jun 08, 2019 1:49 pm
by Parabola
Hi again,

After spending hours trying to get the old / broken combiantion of vdc x4_62(?) and 1.50.14 to work together I got nowhere (but your comment did solve one of the errors).

I was finally able to get VDC to work!

Most notably, I had to use latest version (X5_V63_2).
For whatever reason, winrar was throwing error that file is corrupted. so I tried 7zip and was able to extract (and play successfully!)

in case anyone else gets stuck:

1. install moo2 (1.40b23)
2. install patch 1.50.14 + check 1.50.14 launches
3. unpack VDC and move VDC folder into moo2/150/mods/
4. copy paste ENABLE.cfg from VDC into moo2/150 or edit enable in moo2/150 to have correct cfg.
5. usual dosbox cmds to launch ORION150 (or rename ORION150 > ORION2 and launch ORION2):
mount c c:\moo2
c:
orion150


thank you!!