Maps through savegame in MP
Posted: Wed Jan 16, 2008 5:30 pm
Hi, Everyone. Excuse me for my English (I’m from Ukrain, so…)
I’m new on this forum (but I read it enough recently), generally I didn’t play MoO very long. But I like RTS and step-by-step strategy games and played them over all my gaming “life”. Moreover, I like to change something, that cripples the balance in games, which I’m playing (for example I created bunch of scripted maps for Star Craft and Heroes and have my own card & dice game).
So, to the point, I think, that in MoO2, balance strongly affected by the Galaxy Map, which generates practically random at start of the each game. Why I think so? It’s cos I have some very lucky/unlucky start saves and one of them is HW +colony at large gaia and 2 splinter colonies on TURN 4!!!
So, I have a question: Is Maps, created in save game editor, played in MP games? Or MPlayers prefer to not bother with this and play just random map?
I created some Maps through save game editor, tested them with my friends and reach the conclusion: It’s more fair and balanced play, not just blind luck – everyone can predict what opponent can do and counter it adequately (of cos, it’s required some skill). Moreover, it’s not hurting to gameplay at all – U can risk or play safe, expand or blitz, tech or prod – everything U want.
I think map playing will advance the game style of MoO2 to the next level.
Listening to Ur replies
I’m new on this forum (but I read it enough recently), generally I didn’t play MoO very long. But I like RTS and step-by-step strategy games and played them over all my gaming “life”. Moreover, I like to change something, that cripples the balance in games, which I’m playing (for example I created bunch of scripted maps for Star Craft and Heroes and have my own card & dice game).
So, to the point, I think, that in MoO2, balance strongly affected by the Galaxy Map, which generates practically random at start of the each game. Why I think so? It’s cos I have some very lucky/unlucky start saves and one of them is HW +colony at large gaia and 2 splinter colonies on TURN 4!!!
So, I have a question: Is Maps, created in save game editor, played in MP games? Or MPlayers prefer to not bother with this and play just random map?
I created some Maps through save game editor, tested them with my friends and reach the conclusion: It’s more fair and balanced play, not just blind luck – everyone can predict what opponent can do and counter it adequately (of cos, it’s required some skill). Moreover, it’s not hurting to gameplay at all – U can risk or play safe, expand or blitz, tech or prod – everything U want.
I think map playing will advance the game style of MoO2 to the next level.
Listening to Ur replies