Code: Select all
Guardian Ship Design
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Hex
Offset Size Purpose
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DD5A6 BYTE Ship Type
* 0 = Combat Ship
1 = Colony Ship
2 = Transport Ship
3 = ??
4 = Outpost Ship
DD5AA BYTE Shield Type
0 = none
1 = Class I
2 = Class III
* 3 = Class V
4 = Class VII
5 = Class X
DD5AE BYTE Computer Type
0 = No Computer
1 = Electronic Computer
2 = Optronic Computer
3 = Positronic Computer
4 = Cybertronic Computer
* 5 = Moleculartronic Computer
DD5B2 BYTE Ship Size Class (does not effect appearance of ship)
0 = Frigate
1 = Destroyer
2 = Cruiser
3 = Battleship
* 4 = Titan
5 = Doom Star
DD5B6 BYTE Armor type
1 = Titanium Armor
2 = Tritanium Armor
3 = Zortrium Armor
4 = Neutronium Armor
5 = Adamantium Armor
* 6 = Xentronium Armor
DD5BA BYTE Drive type
* 0 = None
1 = Nuclear Drive
2 = Fusion Drive
3 = Ion Drive
4 = Anit-Matter Drive
5 = Hyper Drive
6 = Interphased Drive
DD6CC BYTE Ship shape (appearance of ship)
when Builder <8 (see builder below)
0-2b = normal ships
2c = Avenger
2d = colony ship
2e = outpost
2f = transport ship
30-7f = normal ships
but when Builder >= 8 (see builder below)
00-04 = Antarian Ships (Builder=8)
07 = Guardian (Builder=9)
08 = Large Ameoba
09 = Large Crystal
0A = Large Dragon
0B = Large Eel
0C = Large Hydra
14 = Small Ameoba
15 = Small Crystalp
16 = Small Dragon
17 = Small Eel
18 = Small Hydra
DD6D6 BYTE Builder (player # 0-7 or 8=Ants, 9=Guardian, A-E = built by monsters?)
WEAPON SLOT #1
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DD5C3 WORD weapon type (lo/hi)
DD5C8 BYTE firing arc
DD5CD WORD weapon mods
DD5D2 BYTE Ammo remaining (missiles only)
DD5D6 BYTE Initial quantity
DD5DA BYTE quantity remaining (if weapon is damaged)
WEAPON SLOT #2
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DD5DF WORD weapon type (lo/hi)
DD5E4 BYTE firing arc
DD5E9 WORD weapon mods
DD5EE BYTE Ammo remaining (missiles only)
DD5F2 BYTE Initial quantity
DD5F6 BYTE quantity remaining (if weapon is damaged)
WEAPON SLOT #3
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DD5FB WORD weapon type (lo/hi)
DD5FE BYTE firing arc
DD605 WORD weapon mods
DD60A BYTE Ammo remaining (missiles only)
DD60E BYTE Initial quantity
DD612 BYTE quantity remaining (if weapon is damaged)
WEAPON SLOT #4
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DD617 WORD weapon type (lo/hi)
DD61C BYTE firing arc
DD621 WORD weapon mods
DD626 BYTE Ammo remaining (missiles only)
DD62A BYTE Initial quantity
DD62E BYTE quantity remaining (if weapon is damaged)
WEAPON SLOT #5
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DD633 WORD weapon type (lo/hi)
DD638 BYTE firing arc
DD63D WORD weapon mods
DD647 BYTE Ammo remaining (missiles only)
DD64E BYTE Initial quantity
DD654 BYTE quantity remaining (if weapon is damaged)
SHIP SPECIALS
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DD65B BYTE bit number of 1st ship special
DD667 BYTE bit number of 2nd ship special
DD673 BYTE bit number of 3rd ship special
DD67F BYTE bit number of 4th ship special
DD68B BYTE bit number of 5th ship special
DD697 BYTE bit number of 6th ship special
DD6A3 BYTE bit number of 7th ship special
DD6AF BYTE bit number of 8th ship special