Hello Rocco. Thank you for such nice improvements of MOO2 game. You and Overlord2 are both doing fantastic work!
Moo2 v1.50 works fine in all ways, but i stumbled over one obstacle that i can't solve. I very like mapgen.exe -tfixedhw switch, but i can't find any way to make it work in v1.50. Please help me with that.
At
http://moo2mod.com/mapgen.html page it is written, that all functions from mapgen.exe are now included in orion150.exe executable as command line switches and will work without restarting the game before first turn made.
And all old command line switches are working fine, like /planets=5, /noorion and all others /*. But nothing of this gives fixedhw:
Orion150.exe -tfixedhw /skipintro /minstart /planets=5 /monsters=0 /nosplint /noorion /nonebula /nowh /nobh /noreport
Orion150.exe -tfixedhw=1 /skipintro /minstart /planets=5 /monsters=0 /nosplint /noorion /nonebula /nowh /nobh /noreport
Orion150.exe -tfixedhw = 1 /skipintro /minstart /planets=5 /monsters=0 /nosplint /noorion /nonebula /nowh /nobh /noreport
Orion150.exe /tfixedhw /skipintro /minstart /planets=5 /monsters=0 /nosplint /noorion /nonebula /nowh /nobh /noreport
Orion150.exe /tfixedhw=1 /skipintro /minstart /planets=5 /monsters=0 /nosplint /noorion /nonebula /nowh /nobh /noreport
Orion150.exe /tfixedhw = 1 /skipintro /minstart /planets=5 /monsters=0 /nosplint /noorion /nonebula /nowh /nobh /noreport
Also i tried to find config file in moo2v150\150 folder, where it could be changed, like it is changeable inside vdcgm3.cfg , but i didn't find it as well.
I even tried to use separate mapgen.exe -ttoxic -tupoor -tfixedhw -ssplint -snonatives -bshowring6 over save10.game file after quitting orion150.exe before first turn.
But with new mapgen.exe from vdc mode the game simply crashed after attempt to load altered save10.gam. And old mapgen.exe from v1.4 does works, v.1.50 loads it with no problems, but old mapgen ruins all farming settings for each planet on the map, obliterating all balance and interesting strategies of the game. While the game works fine anyway, but it is not interesting to play with that bad altered farming settings.
Thus i am out of ideas and asking for your help in finding the way to implement fixedhw in v1.50.