Fan Patch 1.50.9 with Launcher 1.2

Information, How-to's, and discussion about mod'ing Master of Orion II.
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Rocco
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Re: 1.50.7.2 Fan Patch

Postby Rocco » Tue May 09, 2017 1:00 pm

ok, can you also try the EN version jimtext with language.ini set at 4 (italian)?

Gumeroth
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Joined: Tue May 09, 2017 5:38 am

Re: 1.50.7.2 Fan Patch

Postby Gumeroth » Tue May 09, 2017 1:17 pm

It seems to work! I've passed the part where the game usually stops. The text is in Italian, the buttons in English ...

DesertRose
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Re: Fan Patch 1.50.8 with Launcher 1.1.1

Postby DesertRose » Fri Jun 02, 2017 7:44 am

Anyone else having the issue that the sound is not working? Music works fine, and even the ending moive has sound (even with 0 BGM), but game sounds like firing a laser or pushing a button won't play.
I installed it this time with the Launcher, not manually.

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Rocco
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Re: Fan Patch 1.50.8 with Launcher 1.1.1

Postby Rocco » Fri Jun 02, 2017 8:33 am

Hi,
and playing older patch version, before installing with launcher, soundfx was fine?
also, you are sure that SoundFX bar in Game menu has some blue blocks? :) just need to ask.

DesertRose
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Re: Fan Patch 1.50.8 with Launcher 1.1.1

Postby DesertRose » Fri Jun 02, 2017 12:16 pm

The last version I installed manually was 1.50.7.2, and there the sounds work perfectly, I just tested it.
I installed 1.50.8 only with the Launcher, and I can enable/disable music, but the normal sounds do not play. Strangely, if I disable Music and have sound enabled the videos at the end have sound, so it's not like the slider has no effect.

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Rocco
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Re: Fan Patch 1.50.8 with Launcher 1.1.1

Postby Rocco » Fri Jun 02, 2017 2:18 pm

interesting issue.

the Launcher has its own dosbox configuration file.
perhaps the default sound settings in there are not correct for your system.
can you compare the the dosbox configs, especially the [mixer] and [sblaster] settings?

the settings for the 1.50.8 patch can be found in the file \150\dosbox-base.conf.
settings that apply for 1.50.7 are opened with DOSBox 0.74 Options.bat that can be found in your DOSBox installation folder.
-- Mine is under C:\Program Files (x86)\DOSBox-0.74\DOSBox 0.74 Options.bat --

If you notice differences, try making settings in the \150\dosbox-base.conf the same as in your generic DOSBox cfg.

DesertRose
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Re: Fan Patch 1.50.8 with Launcher 1.1.1

Postby DesertRose » Sat Jun 03, 2017 5:23 am

Options in 1.50.7.2

Code: Select all

[mixer]
nosound=false
rate=44100
blocksize=1024
prebuffer=20

[sblaster]
sbtype=sb16
sbbase=220
irq=7
dma=1
hdma=5
sbmixer=true
oplmode=auto
oplemu=default
oplrate=44100


Options in 1.50.8 (commented out are default values):

Code: Select all

[mixer]
nosound=false
rate=44100
blocksize=1024
## blocksize=2048
prebuffer=80

[sblaster]
sbtype=sb16
sbbase=220
irq=7
dma=1
hdma=5
sbmixer=true
oplmode=auto
oplemu=default
oplrate=44100
## oplrate=22050


Still no sound ingame, music still works.

Any more ideas how this could be fixed?

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Rocco
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Re: Fan Patch 1.50.8 with Launcher 1.1.1

Postby Rocco » Sat Jun 03, 2017 6:10 am

ok, two more ideas;

1.
change in your dosbox-base.conf
oplemu=default
to
oplemu=compat

2.
check what's in the file DIG.INI
does it say:

Code: Select all

;
;Miles Design Audio Interface Library V3.02 of 18-Jan-95
;

DEVICE      Creative Labs Sound Blaster 16 or AWE32
DRIVER      SB16.DIG
IO_ADDR     220h
IRQ         7
DMA_8_BIT   1
DMA_16_BIT  5


another version that works on my system is:

Code: Select all

;
;Miles Design Audio Interface Library V3.02 of 18-Jan-95
;

DEVICE      Creative Labs Sound Blaster or 100% compatible
DRIVER      SBLASTER.DIG
IO_ADDR     220h
IRQ         7
DMA_8_BIT   1
DMA_16_BIT  -1


This file is normally generated by SETSOUND.EXE, so you can try & experiment with it. Make sure to run it from DOSBox ofc.

Alex
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Re: Fan Patch 1.50.8 with Launcher 1.1.1

Postby Alex » Sat Jun 03, 2017 10:23 am

It might happen that you use different dosboxes for 1.50.7.2 and 1.50.8.

1. What is full path to dosbox executable you use to run 1.50.7.2?
2. What package are you using, Steam, GOG, original CD?

DesertRose
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Joined: Fri Sep 30, 2016 2:39 pm

Re: Fan Patch 1.50.8 with Launcher 1.1.1

Postby DesertRose » Sat Jun 03, 2017 12:59 pm

Rocco wrote:1.
2.

Tried those two ideas as well, still only music, no sound.

Alex wrote:It might happen that you use different dosboxes for 1.50.7.2 and 1.50.8.

1. What is full path to dosbox executable you use to run 1.50.7.2?
2. What package are you using, Steam, GOG, original CD?

1.) I copy-pasted the dosbox folder for every different version. The paths are:

Code: Select all

D:\Games\MasterOfOrion2\1.50.7.2\DOSBox-0.74
D:\Games\MasterOfOrion2\1.50.8\DOSBox-0.74

2.) Original CD.

Alex
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Joined: Mon Oct 10, 2016 9:09 am

Re: Fan Patch 1.50.8 with Launcher 1.1.1

Postby Alex » Sat Jun 03, 2017 3:30 pm

DesertRose wrote:1.) I copy-pasted the dosbox folder for every different version. The paths are:

Code: Select all

D:\Games\MasterOfOrion2\1.50.7.2\DOSBox-0.74
D:\Games\MasterOfOrion2\1.50.8\DOSBox-0.74

2.) Original CD.


So launcher might be using system-wide dosbox different from dosboxes in D:\Games\MasterOfOrion2. If that's the case reinstall 1.50.8 specifying D:\Games\MasterOfOrion2\1.50.8\DOSBox-0.74\DOSBox.EXE as dosbox executable path, run via launcher and check sound.

If no luck try changing output to surface, I saw opengl lagging on some systems. Not exactly your symptoms but who knows.

If still no luck, try overwriting 1.50.8/150/dosbox-base.conf with dosbox config you used for 1.50.7.2. Identical dosboxes must run with identical configs identically.

DesertRose
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Joined: Fri Sep 30, 2016 2:39 pm

Re: Fan Patch 1.50.8 with Launcher 1.1.1

Postby DesertRose » Sat Jun 03, 2017 7:12 pm

Okay, I found the issue.
The file

Code: Select all

SOUND.LBX

was write-protected which caused sounds to not play.



On another note, now that with 1.50 improved the race
Unification [8]; Aquatic [5]; Creative [8]; Large Homeworld [1]
is no longer possible, what custom race do you play when you wanna play a Creative race?

newnib
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Joined: Mon Jun 05, 2017 7:42 pm

Re: Fan Patch 1.50.8 with Launcher 1.1.1

Postby newnib » Mon Jun 05, 2017 7:47 pm

Hi, looong time fan of your great work guys!

I've always run ice-m in MOO2 via dosbox on my Mac. Since launcher doesn't run, i've tried to manually edit the .cfg files but failed bigly. Would appreciate if i could be pointed in the right direction. Thank you!

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Rocco
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Re: Fan Patch 1.50.8 with Launcher 1.1.1

Postby Rocco » Tue Jun 06, 2017 3:46 am

DesertRose wrote:Okay, I found the issue. [...]

Would never have guessed it. Any clue how the file became read-only, or why it not became read-only on previous installations like 1.50.7? Because, on 1.50.7 or 1.40 or any version it would have had the same result of having no sound fx.

newnib wrote:I've always run ice-m in MOO2 via dosbox on my Mac. Since launcher doesn't run, i've tried to manually edit the .cfg files but failed bigly. Would appreciate if i could be pointed in the right direction. Thank you!

The file you need to edit is 150\ENABLE.CFG.
Add to it:
enable ICE-M;
And comment out (prepend #) the other lines with enables.
That should do the trick, assuming you have a correct install.

DesertRose
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Joined: Fri Sep 30, 2016 2:39 pm

Re: Fan Patch 1.50.8 with Launcher 1.1.1

Postby DesertRose » Fri Jun 16, 2017 12:16 pm

Rocco wrote:Would never have guessed it. Any clue how the file became read-only, or why it not became read-only on previous installations like 1.50.7? Because, on 1.50.7 or 1.40 or any version it would have had the same result of having no sound fx.

I recently reinstalled my OS, so some files on my secondary hard drive got write-protected.
It is indeed very strange that the file in my 1.31 backup folder got write-protected but not the 1.50.7 folder...


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