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2019
sep 23 - 24 - food replicator back in tree, computers tech branch reworked.
jul 12 - 23 - star bases can have cloaks, balance updates. (supplied with 1.50.15 dd jul 21)
mar 15 - 22 - completely redesigned AI races, new micromanagement options.
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2018
dec 5 - 21 - aqua treats tundra as swamp instead of as terran.
nov 2 - 20 - galaxy map script bug fix and a few teaks.
oct 7 - 19 - balance update.
aug 22 - 18b - unreleased.
mar 31 - 18a - bug fixes.
feb 19 - 18 - scripting! 3 years ICE !!
feb 10 - 17 - balance update.
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2017
sep 24 - 16 - balance update, race picks update, mind control needs titan.
may 27 - 15 - substantial update with new 1.50.8 features.
feb 22 - 14b - updated random event delay times. cheaper WAJ.
feb 19 - 14a - fixed new eventmse.lbx not loaded (updated gnn news).
feb 17 - 14 - compatibility update for 1.50.7 patch, beams on star bases get mods! 2 years ICE !!
feb 1 - 13d - fixed Post-warp techtree.
jan 2 - 13c - a new year, a new ice! Always 3 planets in HW system, Replicators removed from tree.
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2016
dec 19 - 13b - scout lab to capsule construction, earlier random events, damper field correction.
dec 4 - 13a - compatibility update for 1.50.6 patch + various changes.
oct 31 - 13 - compatibility update for 1.50.5 patch, COMMON.CFG + bunch of changes, see readme.
sept 22 - 12c - compatibility update for 1.50.4 patch + augs no longer have miniaturization.
june 28 - 12b - compatibility update for 1.50.3 patch.
may 31 - 12a - correction for Biology techtree branch.
may 30 - 12 - Runs on 1.50.2 patch, via simple config file.
jan 29 - 11b
jan 5 - 11 - random events times adjusted, GUI update, bug fixes.
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2015
nov 13 - 10s - 'fair missiles' and 'reversed bio-fungi'.
oct 14 - 10r - Tech Tree changes; Struct. Analyzer +100%; Plasma Web damage persists until reaches 0.
sep 22 - 10q - double chances for Lucky player to get good events. bug fixes.
sep 19 - 10p - earlier monsters
aug 28 - 10n - all values of custom race negatives are multiples of 3
aug 26 - 10m - fixes 43 pop bug; tweaks galaxy map generation to have more desert, tundra, ocean
aug 17 - 10l - fixes Post Warp techtree; GM3 and Cold maps.
june 30 - 10k - added ICECOLD.EXE
june 16 - 10j - 200 PP Outpost
june 8 - 10i - Feudal gov. change + new website
may 7 - 10h
april 27 - 2 ICEMODs and 20pt Race Ability valuation
april 21 - re-redesign using economical ability evaluation rather than ability pick cost
april 18 - 10d/e = HUGE redesign of races, including a.i. opponents on Hard & Impossible setting
april 15 - 10c (fixed ev. mutation score bug)
april 14 - 10b
april 13 - ICE MOD 10a (some Hard & IMP race tweaks based on newly found code)
april 5 - ICE MOD 10 is available
mar 26 - uploaded version 9d
mar 18 - version 9c is up
mar 6 - v9b
feb 26 - ICE MOD 9 released
feb 17 - first public release, v8
Website:
http://moo2mod.com/