Ship attack movement table?

Information, How-to's, and discussion about mod'ing Master of Orion II.
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Joined: Sat Oct 08, 2011 4:01 am

Ship attack movement table?

Postby web5play » Wed Oct 26, 2011 4:12 am

How is the ship attack movement calculated?
I am guessing it is something like
= drive type * ellipse where the ellipse is defined as turning cost

x = a cos( turn)
y = b sin( turn )

0 turning cost just a circle ie a = b.

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