Thing that can be moded...

Information, How-to's, and discussion about mod'ing Master of Orion II.
Vampiloup
Posts:3
Joined:Fri Dec 16, 2005 10:06 am
Thing that can be moded...

Postby Vampiloup » Fri Dec 16, 2005 10:14 am

Hi,

Sorry for my poor english (but, you know, my tailor is rich).


I look around for add a few changes for this great game, but i see the thing we can ADD are very few. I see that, say me if i'm wrong :


New tech : 42 (255 minus the 203 already here).

New ship size : 0.

New orbital station : 0.

New ship design : 0.

New weapons : 0.

New buildings that are updates or can be updated : ?

New buildings that not are updates or can't be updated : 0 (because de city view, full of buildings at the end of game).

New planetary defense : 0 ?

New shield, planetary shield, armor and drives : 0.


I am right ?
:cry:

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Logan
Posts:20
Joined:Wed Dec 14, 2005 10:53 pm
Location:Eden's Landing, QLD, Australia

Postby Logan » Sun Dec 18, 2005 1:50 am

Hi, and welcome from a fellow newbie.

Now, the only ones i know you can get are tech (new), and new ship designs.

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siron
Posts:504
Joined:Fri Jul 22, 2005 12:35 pm
Location:Hamburg
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Postby siron » Mon Dec 19, 2005 5:09 am

I am unsure but LB could answer here....what is easy to add...and what would be difficult. I just recall that LB meant it is possible to add techs....

Though I dont think it is really necessary...just modify the existing items (you have a lot of options there with OCLplus) and enjoy.

Vampiloup
Posts:3
Joined:Fri Dec 16, 2005 10:06 am

Postby Vampiloup » Mon Dec 19, 2005 10:49 pm

Well... If i understand, you say i can't add a nice cheap orbital station for newborn colony, or an enormous (and costly) SpaceBlockaus for battle invading doomstar fleet ? Or advanced missile bases with more missiles ?

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Logan
Posts:20
Joined:Wed Dec 14, 2005 10:53 pm
Location:Eden's Landing, QLD, Australia

Postby Logan » Tue Dec 20, 2005 5:58 am

You could always weaken the starbase and make it cheap. And the super-missile-base..

Perhaps just change the missile base (since you get it first), to a "Defence Platform", and give it 400 space of lasers and missiles. Double it for the "Super-defence Platform", and increase the production costs for the both of them.

I hope i'm not commandeering, though.

scotch
Posts:7
Joined:Fri Dec 09, 2005 3:52 pm

Postby scotch » Tue Dec 20, 2005 2:58 pm

It's also possible to mod the look of the game...
You can replace all images if you want.


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