Need some Information
Posted: Fri Dec 09, 2005 4:04 pm
Hey
I am working on some sort of game framework. Actually it should be a clone of Masters of Orion 2 written in C++ with a plugin architecture.
It is far far far away from being finished, so don't get your hopes up too far
From time to time I need some specific game information an it would be nice if you could provide me with it even if this is not really about modding .
So here my first Questions :
1. What happens after a Building is finished, is the rest of the Production accumulated even if it is bigger than the costs of the next building in line ?
2. Does a building cost the same on every Planet (I don't think so) ? On what factors does this depend ?
3. Has anyone an idea what formula is behind polution ?
Thanks
ScoTch
I am working on some sort of game framework. Actually it should be a clone of Masters of Orion 2 written in C++ with a plugin architecture.
It is far far far away from being finished, so don't get your hopes up too far
From time to time I need some specific game information an it would be nice if you could provide me with it even if this is not really about modding .
So here my first Questions :
1. What happens after a Building is finished, is the rest of the Production accumulated even if it is bigger than the costs of the next building in line ?
2. Does a building cost the same on every Planet (I don't think so) ? On what factors does this depend ?
3. Has anyone an idea what formula is behind polution ?
Thanks
ScoTch