Search found 242 matches
- Thu Sep 22, 2016 7:31 am
- Forum: Game Modifications
- Topic: Fan Patch 1.50.18
- Replies: 103
- Views: 3402955
Re: 1.50.4 Fan Patch
Sadly Tactics does absolutely nothing. We have the item on our list of identified problems, not sure if we'll fix it. If we do look at it we're actually open to suggestions on what Tactics should do. Acoording description it should raise the Initiative rating for the fleet, but perhaps some other be...
- Thu Sep 22, 2016 7:21 am
- Forum: Game Modifications
- Topic: Population transports vs wormholes
- Replies: 1
- Views: 4956
Re: Population transports vs wormholes
good idea, we had the same thoughts about this matter
- Thu Jul 28, 2016 9:25 am
- Forum: Game Modifications
- Topic: ICE 24
- Replies: 128
- Views: 1105048
Re: ICE 12b
Great, and yes, savegames help tremendously for finding causes for such issues.
- Sun Jul 17, 2016 11:09 am
- Forum: Game Modifications
- Topic: ICE 24
- Replies: 128
- Views: 1105048
Re: ICE 12b
This issue should now be solved with the 1.50.3.1 patch.
No update for ICE was needed.
No update for ICE was needed.
- Fri Jul 15, 2016 3:48 pm
- Forum: Game Modifications
- Topic: ICE 24
- Replies: 128
- Views: 1105048
Re: ICE 12b
Hi, Thank you for the reply. I have a save directly before this combat and I tried it again. It crashed again about half way through the combat. I had managed to capture over half of the opponents ships when the crash occurred. I have not changed any of the game settings. The error message was: die...
- Fri Jul 15, 2016 3:28 am
- Forum: Game Modifications
- Topic: ICE 24
- Replies: 128
- Views: 1105048
Re: ICE 12b
Hi, just to let you know, I have been experiencing some game crashes. It is always during tactical combat. I noted two of the errors: died: invalid cur_ptr 20, and died: invalid cur_ptr 31. I am not sure if I have something set up wrong or not. Thanks for the feedback and we will investigate. Are t...
- Mon Jul 11, 2016 4:22 am
- Forum: Game Modifications
- Topic: ICE 24
- Replies: 128
- Views: 1105048
Re: ICE 12b
Hi! If you have installed the 1.50.3 patch, then you will have a new text file "ORION2.CFG" in your MOO2 folder. The section about mods looks like this: # Custom config: # --------------------------------------------------------------------------------------------------- include 150\SET150.CFG; # Ne...
- Tue Jun 28, 2016 7:49 pm
- Forum: Game Modifications
- Topic: Fan Patch 1.50.18
- Replies: 103
- Views: 3402955
Re: 1.50.3 Fan Patch
Glad you're liking the new stuff, Belix About for your item: unable to interpret value for parameter 'stock_races Alkari ', got: gnd0 spy0 0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0 0 1: # LHW canceled by Warlord the code 'gnd' has been changed to 'gc' and so they need to be changed in all your race line...
- Tue Jun 28, 2016 7:14 am
- Forum: Game Modifications
- Topic: Fan Patch 1.50.18
- Replies: 103
- Views: 3402955
Re: 1.50.3 Fan Patch
I did come up with 2 more suggestions you may consider. 1. imo, only Heavy Mount Autofire Mass Driver is too slow. Are you playing with fast animations on? 2. no plans for it atm, we might take a look at it, not sure though. the issue of immobilization/disappearing ships has been solved in our late...
- Thu Jun 16, 2016 6:07 am
- Forum: Game Modifications
- Topic: Fan Patch 1.50.18
- Replies: 103
- Views: 3402955
Re: 1.50.2.1 Fan Patch
If you use the NUMBER_OF_RACE_PICKS .cfg feature and add enough attributes (try max neg picks = -100, then take all the negatives you can, then take all the other abilities that don't cancel out any negatives and start the game), the LASTRACE.RAC file that is saved causes the game to lock up the ne...
- Mon Jun 13, 2016 6:59 am
- Forum: Game Modifications
- Topic: Fan Patch 1.50.18
- Replies: 103
- Views: 3402955
Re: 1.50.2.1 Fan Patch
[...] but I'm not sure if the older versions can load 1.5 saves with the 6th ship design slot? Would that make them crash? The formats of 1.5 and 1.4/1.3 savegames are identical (for now) so you can load 1.5 saves no problem, except for loosing that 6th design slot. Already built ships that are bas...
- Mon Jun 13, 2016 2:12 am
- Forum: Game Modifications
- Topic: Fan Patch 1.50.18
- Replies: 103
- Views: 3402955
Re: 1.50.2.1 Fan Patch
tx again for reporting. that save is very welcome so we can take a look. you're sure there's not a warp beast involved here? I'd like to note that i keep in my moo folder also they old v1.31 and v1.40 exe's. renamed them to m2v131 and m2v140. they can live in the 1.50 folder without problems like th...
- Wed Jun 08, 2016 3:00 am
- Forum: Game Modifications
- Topic: Fan Patch 1.50.18
- Replies: 103
- Views: 3402955
Re: 1.50.2.1 Fan Patch
I can't figure out how to assign 'Poor Home World' to stock_races. Am I missing something, or is the parameter missing something? Poor Home World has a shared entry with Rich HW. If you set it to -1, Poor HW will be assigned: Rich stock_races Mrrshan = dictatorship g0 f0 i0 s0 m0 sd0 sa3 gnd0 spy0 ...
- Wed Jun 01, 2016 5:29 pm
- Forum: Game Modifications
- Topic: Fan Patch 1.50.18
- Replies: 103
- Views: 3402955
Re: 1.50.2.1 Fan Patch
Thanks for your post! Nice formatting job of help text for the races block. Am sure i will use it in some form in one of the configs. About the AI_races_improved and AI_ships_improved parameters that have been removed: they were indeed undocumented. These two are now part of Vmod and are written in ...
- Mon May 30, 2016 3:11 am
- Forum: Game Modifications
- Topic: How do I edit beams.lbx from ICE mod?
- Replies: 1
- Views: 5704
Re: How do I edit beams.lbx from ICE mod?
beams.lbx is a picture file that can be edited with the Picture Editor from the MOO2 Workshop. assuming you are after changing weapon strength values instead: - if on ICE 12 you can modify those and all your other points in 1 - 4 via editing the ICE config. open the config ICE-M.CFG or ICE-X.CFG and...