Search found 79 matches

by Nirran
Sun Jan 20, 2013 10:26 am
Forum: Game Modifications
Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
Replies: 995
Views: 202322

i know a lot of players, who are not capable even to install hex editor, forget about finding how and which numbers to change. But they would still like to have a way to do that (to switch some settings). There is no need in hex editor since the OCL_Improved editor already includes everything, what...
by Nirran
Wed Jul 04, 2012 1:07 pm
Forum: Game Modifications
Topic: OCL_Improved
Replies: 170
Views: 28906

I'm still not seeing anything where I could change the distribution of star classes/colours, or minerals depending on climate. That isn't completely random, is it? At least that brown stars and black holes are uncommon must be specified somewhere. Any ideas where to look? TBH I am not the one that ...
by Nirran
Wed Jun 20, 2012 7:49 pm
Forum: Game Modifications
Topic: OCL_Improved
Replies: 170
Views: 28906

thank you for the offsets Siron's goodmaps are what inspired me to make that section in OCL_Improved i looked at what he did and these following threads,i did not add mineral, gravity, climate or planet size because if you make any of the table's 100% any specific value,moo2 will crash(i believe due...
by Nirran
Tue Jun 19, 2012 10:41 am
Forum: General Discussion
Topic: Master of Magic Editor
Replies: 4
Views: 2735

thank you =)
by Nirran
Sat Jun 16, 2012 10:07 am
Forum: General Discussion
Topic: Master of Magic Editor
Replies: 4
Views: 2735

Everything i found info for on the web,however,i became discouraged when the building info proved inaccurate,thou the numbers look correct item enchantments buildings spells units(all of them) race data overland spell upkeep will need to finnsih the readme if you are interested edit : readme is finn...
by Nirran
Thu Jun 14, 2012 5:29 pm
Forum: General Discussion
Topic: Master of Magic Editor
Replies: 4
Views: 2735

Master of Magic Editor

ive written an editor for this ancient masterpiece,if anyone feels like beta testing please download it here

Nirran
by Nirran
Wed May 16, 2012 7:57 am
Forum: Game Modifications
Topic: OCL_Improved
Replies: 170
Views: 28906

New version uploaded

Added scanner offsets

edit : added editable specials the engine chooses for starbases,uploaded

Nirran
by Nirran
Tue May 08, 2012 4:31 pm
Forum: Game Modifications
Topic: OCL_Improved
Replies: 170
Views: 28906

unable to duplicate that on my system Huh? I had to edit the patched exe with a hex editor to fix the money pick bug. Should i send you my patch text file? meaning i selected one of the money race picks then saved and looked the save file,it was as expected,ie i could not duplicate the bug ***uploa...
by Nirran
Mon May 07, 2012 4:55 pm
Forum: Game Modifications
Topic: OCL_Improved
Replies: 170
Views: 28906

Hi, the money race picks are bugged when OCL_improved was used. if you start the game with +0,5 BC you actually get +2,5 BC. Likewise if you take +1,0 BC you actually get +4,0 BC and if you get -0,5 BC you get -2,0 BC. The programm saves the wrong data to the exe file. Instead of reading the bonus/...
by Nirran
Fri Mar 23, 2012 6:27 pm
Forum: Game Modifications
Topic: OCL_Improved
Replies: 170
Views: 28906

No,not to my knowledge

New versions are uploaded

added info to ship section armor section and sheilds section,as well as information Newbie provided(thnx again)

Nirran
by Nirran
Fri Mar 23, 2012 2:54 am
Forum: Game Modifications
Topic: OCL_Improved
Replies: 170
Views: 28906

The last column in the technologies table is a toggle for whether the technology is researchable when tactical combat is turned off: http://www.spheriumnorth.com/orion-forum/nfphpbb/viewtopic.php?t=2363&sid=2abd0a8aba5f227f8ea4e1437f1339a0 thank you Newbie,will add the info to the gui soonish N...
by Nirran
Fri Sep 16, 2011 6:34 pm
Forum: Game Modifications
Topic: OCL_Improved
Replies: 170
Views: 28906

fixed a bug in both programs regarding win95 unknown offsets,would cause both programs to crash,wont matter if you never use win version settings,uploaded edit : fixed a minor bug in ocl_imp that caused an additional ';' to be added to the version string,uploaded edit : added combat turns section to...
by Nirran
Tue Jun 21, 2011 9:47 pm
Forum: Game Modifications
Topic: Finding offset help
Replies: 4
Views: 1696

if anyone knows of a debugger that actualy works in win7 from inside dosbox(not debug dosbox but the running program Inside dosbox) please post a link

thnx

Nirran
by Nirran
Mon Jun 20, 2011 10:28 am
Forum: Game Modifications
Topic: Possible error
Replies: 6
Views: 1845

thank you Overlord2,will save me some confusion about the ocl programs i wrote

Belated Happy Fathersday everyone

Nirran
by Nirran
Fri Jun 03, 2011 5:09 pm
Forum: Game Modifications
Topic: OCL_Improved
Replies: 170
Views: 28906

i actualy would use a feature that calculates the research cost for all fields,i will toss it around for a while hero editor HE10 is done realy well(on my site)could add that to ocl i guess,will concider it as for a map editor,maybe add that to my save editor edit : added a simple multiply by float ...

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