Search found 661 matches
- Tue Dec 20, 2016 6:25 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5116529
Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
Hi, ...as they are uncreative that seems unlikely they would have both and neither have they traded or stole that tech from anyone since nobody else in the galaxy possesses this tech.... If technology wasn't researched by the player, it could be gotten other way either from tech trade or a leader (a...
- Wed Dec 07, 2016 7:27 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5116529
Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
Updated VDC to X3_V61_B4 supporting 1.50.6.1 version of the patch; Check the patch readme for full reference: http://moo2mod.com/patch/README_150.TXT The VDC changelog is included in the installation package. Edit: Reuploaded VDC, correcting few mistakes. New version is X3_V61_B5 Edit#2: Found anoth...
- Tue Dec 06, 2016 5:29 am
- Forum: Game Modifications
- Topic: Fan Patch 1.50.18
- Replies: 103
- Views: 3455456
Re: 1.50.6 Fan Patch
In 1.50.6 there is a bug with food production for 'fixedhw' switch planets. It produces one food less. Second bug, it shows wrong visuals (rightclick mouse on a planet) of food production for outside from homeworld planets for aquatic race (tudra & ocean, terran).
- Tue Nov 15, 2016 7:02 am
- Forum: Strategy & Tactics
- Topic: Game Mechanics and MOO2 Tricks Employing This Mechanics
- Replies: 13
- Views: 111151
Re: Game Mechanics and MOO2 Tricks Employing This Mechanics
#10. Retreat Mechanics. Unless the retreat mechanics is changed in the 1.50 patch, the following mechanics is present (all versions): retreat happens not in the end of the round or between the rounds but in the beginning of the new round. This has a huge impact on how the combat is resolved: 1. Wit...
- Sun Nov 06, 2016 12:42 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5116529
Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
Cybernetic was nerfed indeed especially when combined with -food due to moving hydrofarms to biology branch. As a counter measure I was thinking to add gaia for tolerant race with -tgaia switch. But you do get a valuable tech in construction branch in return. As for Psionics for demo, it is a tough ...
- Fri Nov 04, 2016 8:30 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5116529
Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
Hi Ethan, Some comments on your post: Cybernetic is not good with the race you pointed. From economic point cybernetic is +2 food & -1/2 prod. If you take -prod as -12 it will be +8-6=+2. Additionally since this race lacks production, it will be particularly vulnerable in production sphere and not e...
- Sun Oct 23, 2016 4:58 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5116529
Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
Hi, Thanks for appreciation of VDC mod. On the subject: 1. About the bug - as far as I know this bug happens when you capture ships in battle. Then suddenly all your ships have captured label. And sometimes it keeps showing on the next turn. Afterwards label dissappears on further turn. If you speak...
- Wed Oct 05, 2016 11:52 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5116529
Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
Interceptors got rather weak armor, and if its not accompanied by research of better armor they get destroyed very easily. What was the armor of AI opponent?
- Mon Oct 03, 2016 8:22 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5116529
Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
Thanks for the feedback. Are you the first time player of VDC mod or you have played it before? AI is indeed stronger in VDC compared to regular moo for a number of reasons: the tech tree is organized so that ensures AI gets all crucial technologies; reworked AI race abilities and finally highly imp...
- Sun Oct 02, 2016 4:12 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5116529
Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
Darza is correct, the error which shows concerns running of 1.50 Patch, its not connected with the mod itself.
- Fri Sep 30, 2016 4:31 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5116529
Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
It simply means Orion2.exe cannot read config. Are you sure you have extracted the files to the root folder where Orion2.exe is? VDC folder from the pack should appear there as a separate folder. And VDCGM3.CFG is located in VDC folder... Edit: after rereading your post it looks to me you are still ...
- Thu Sep 29, 2016 3:16 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5116529
Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
Updated VDC to be compatible with 1.50 Patch. Instructions how to install: - Download & extract 1.50 Patch (version 1.50.4.1 or higher) to your moo2 directory; d/l link: http://moo2mod.com/#download - Download & extract VDC installation archive to moo2 directory overwriting the existing files - see ...
- Sat Aug 27, 2016 3:46 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5116529
Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
Hi, Thanks for appreciation of the mod. Although it was made for multiplayer, I try to keep it challenging for singleplayer too. That way, I have improved AI ship designs and now it produces much better ships than in original. No changes in AI behaviour though, since it requires reprogramming, which...
- Thu Aug 04, 2016 2:30 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5116529
Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
It must be VDCREG, since in MP we are using VDCGM3 and it works w/o this error. This error keeps coming due to error in OCL_Improved. Re-uploaded VDC with refit bug fixed.
- Thu Jun 16, 2016 6:20 am
- Forum: Game Modifications
- Topic: Fan Patch 1.50.18
- Replies: 103
- Views: 3455456
Re: 1.50.2.1 Fan Patch
EDIT #2: Whoa. I just decimated an entire AI fleet that attacked my home star -- 1 cruiser, 3 battleships, and 5 titans -- and I managed to take them all out without losing a single ship. After the battle, their entire fleet is still intact and blockading my system, as if the fight never occured. T...