Search found 119 matches
- Sun Sep 02, 2012 3:16 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5012910
Patcher is useful with idea, that player can patch all this files: orion2v140.exe orange.exe goodmap2.exe goodmap3.exe goodmap4.exe goodmap5.exe vdcgm2.exe vdcor.exe vdcreg.exe Especially if patcher renames files automatically. Much more convenient, than copy/paste blocks inside hex editor (even if ...
- Sun Sep 02, 2012 2:21 am
- Forum: Strategy & Tactics
- Topic: Please suggest conditions for setting population record
- Replies: 2
- Views: 4161
Please suggest conditions for setting population record
Hi people, please suggest what are the conditions for setting fair population record in MOO2. Several years ago I visited #moo2 channel for a little time, and I recall it was said there about Cabman's record for population, like 250 at turn 100. I looked for this now and found it is mentioned here a...
- Sat Sep 01, 2012 12:12 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5012910
Thank you Irakly, I patched myself already, but if you would tell me how to change the amount of stars I will be the most thankful to you. I only can change the galaxy size without any limitations, but the quantity of stars seems fixed, depending on size of the galaxy, chosen when creating the game....
- Sat Sep 01, 2012 11:06 am
- Forum: Game Modifications
- Topic: Modifying the galaxy size for the map generator
- Replies: 8
- Views: 12873
- Sat Sep 01, 2012 9:08 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5012910
Just patched vdcgm2.exe according to that instruction, tried different values, not only MadViper's variation, to see the difference. Seems working ok. If there is no problem with other offsets, then where is the problem? What will consume a lot of time? Maybe I can help with something. Probably to t...
- Sat Sep 01, 2012 8:01 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5012910
Thank you for explanations. I am interested only in mp games. I played several years ago a little, with friends mostly, and now want to play some more. The point is, I dont very like 36 stars for huge, but something within 43-55 maybe, and maybe 35-45 for large, didn't tried to patch myself yet. But...
- Sat Sep 01, 2012 6:33 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5012910
Mapgen is very useful tool, but can't change the density of stars. If making an additional changed exe is not a problem, then maybe your idea would be more convenient in this way: including second altered version of each exe (vdcreg,vdcgm2,vdcor) into the mod archive, when in altered versions all ga...
- Fri Aug 31, 2012 12:39 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5012910
Irakly, I just read about very interesting MadViper's idea of different stars density in the galaxy at map generation. Very nice idea, but little uncomfortable (and for many even not possible) to edit exe(s) each time to bring changes, and reedit those with each update. Would it be hard to encode it...
- Thu Aug 30, 2012 4:20 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5012910
You guessed right, why I asked – there is indeed some problems with map generations, especially with gm2. Thus, after I tried to compare several races at early stage of development, it appeared to me, that spending 4 picks for H-G World benefits only with large amount of monsters, plus i blundered t...
- Thu Aug 30, 2012 3:56 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5012910
Thank you very much Irakly. Very exhaustive explanations, now it is clear to me. Completely missed that Ground Batteries issue (as missed that word *think* :oops:), the same is true for Gravity Generator, which could be skipped as well. Those both definitely adds fair +1 to this pick. Well, if Onmi ...
- Wed Aug 29, 2012 5:49 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5012910
Irakly, please share your thoughts about several aspects, i tried to figure out myself, but didn't found any fair reasons. Would it be hard to reprogram Low-G World pick to have only 15-20% penalty for normal gravity? Current 25% is weakening too much, even with -11 pick cost. Like you changed 50% s...
- Mon Aug 27, 2012 10:45 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5012910
- Mon Aug 27, 2012 7:38 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5012910
- Sat Aug 25, 2012 8:20 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5012910