Search found 82 matches
- Mon Apr 12, 2010 12:20 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 3722241
- Mon Apr 12, 2010 12:17 am
- Forum: Game Modifications
- Topic: Colony Ship Mod
- Replies: 3
- Views: 3200
Hmmm what are these races that produce colony ships faster than they can make 1 million people? With Auto Factory, Robatic Factory, Cloning center, you can easily make 450k a turn on any planet using 1 man housing technique. But if you wish to increase the cost for colony ships, well that may be pos...
- Sat Apr 10, 2010 11:56 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 3722241
- Fri Apr 09, 2010 7:51 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 3722241
Well creative needs more time to pull ahead :) I think we can review creative if you feel it is undervalued. Problem is if you increase cost it will mean only 1 creative race will be possible, right now I think you can have 2 or 3 different ones. I think I watched the cyber tol video while back, not...
- Thu Apr 08, 2010 12:13 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 3722241
- Thu Apr 08, 2010 12:12 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 3722241
- Mon Apr 05, 2010 3:39 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 3722241
- Sat Jun 13, 2009 6:40 pm
- Forum: General Discussion
- Topic: Uncompetitive Beginner's Rally
- Replies: 3
- Views: 2509
- Fri Jun 12, 2009 5:54 pm
- Forum: Strategy & Tactics
- Topic: Defense vs. early missile ships. Can't deal with them.
- Replies: 23
- Views: 23797
- Fri Jun 05, 2009 7:16 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 3722241
That makes comparison makes no sense AI Mania. HOWEVER, if you knew exactly what your opponent was going to take, if you knew he was going for +20 attack pick, then you could take -20pick yourself because you would be behind initiative anyways! In such case the negative for ship attack might seem mo...
- Fri Jun 05, 2009 1:36 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 3722241
ok i think -50% growth would go with -10 picks, and you have to launch with something like picks=12. Feudal picks=14. Now can you make a race around either one of these? I am gonna try :/ 14 pick: Feudal, +2 Research, +50% Growth, Subterranean, Lithovore, Rich HW (Basically you have -16.66% Research...
- Wed Jun 03, 2009 8:15 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 3722241
I think I can only agree with -50% growth being too cheap :) Demo is not expensive now. And it can be paired with something like creative. Thought I never play demo only races, because they take a certain tech order I have not mastered yet. Demo also does not require barracks at start to keep morale...
- Wed Jun 03, 2009 8:05 pm
- Forum: Strategy & Tactics
- Topic: Shipping Colonists
- Replies: 2
- Views: 4960
Way I used to do is I would house for the first 4-5 turns. Which would be about enough for 1 colonists. In the mean time I had colonists en route tot he planet. So I would end up with 2 colonists plus 1 or 2 I shipped. It's good amount to make an autofactory. Though in VDC everything is on steroids,...
- Wed Jun 03, 2009 3:03 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 3722241
Yes UniTolRhw is nothing compared to UniTol+1 food for example. UniTolRhw in a rich start only gives you few more turns heads up than UniTol by itself. Having 2 rich planets in same systems i only marginally better in late game than having just 1. And in early game it is nothing for a tol race. It i...
- Tue Jun 02, 2009 4:27 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 3722241