Search found 99 matches
- Wed Mar 22, 2006 7:30 pm
- Forum: Strategy & Tactics
- Topic: Missiles vs Beams
- Replies: 2
- Views: 2927
First off, I personally prefer beams. They're more fun, and more versatile in some situations. But to be honest, missiles have a large advantage in a short to mid length game: the missile technology path is much more helpful to other empire needs than the beam tech path. If you go up the tech tree t...
- Wed Mar 22, 2006 7:13 pm
- Forum: General Discussion
- Topic: moo2 races and non traditional races
- Replies: 10
- Views: 10278
I was wondering why there were not many Spy races? While spying can be helpful in a game, there are at least two reasons I can think of why I would not want to rely on spying to be my primary means of being effective in a "normal" MP game (large galaxy, 4 players). 1) You need contact with another ...
- Wed Mar 22, 2006 2:25 pm
- Forum: Strategy & Tactics
- Topic: Lithovores: WHY?
- Replies: 31
- Views: 18221
Re: Lithovores: WHY?
Hi Ramidel, You mention losing 1/11 of your production to food on a high production world. You lost me here, there is no production diverted to food with lithovore as there is for, say, cybernetic. Did I misunderstand? Lithovore is one of the few ways demo can be competetive. I prefer demo/lith/larg...
- Wed Mar 15, 2006 3:18 pm
- Forum: General Discussion
- Topic: moo2 races and non traditional races
- Replies: 10
- Views: 10278
Re: moo2 races and non traditional races
are there any good demo tech races out there? thats not litho? it seems like the only good non litho demo race is the demo cash race. well whatever opinions i can get here still would be appreciated. If it's a game where lith and some other "power" picks are banned, demo/aqua/+1 food can be fun to ...
- Sun Mar 05, 2006 9:59 pm
- Forum: General Discussion
- Topic: Hello all
- Replies: 2
- Views: 2752
- Sat Mar 04, 2006 3:56 am
- Forum: General Discussion
- Topic: going AI in a x-way
- Replies: 10
- Views: 4702
Very bad idea Gusset! :( It will definitely be abused! How about we "name them and shame them"? People who drop out should be added to a list... As for rated games, Siron's suggestion of harming the ratings both of the player and his team is appropriate. Please explain how it would be abused. My fe...
- Wed Mar 01, 2006 3:03 pm
- Forum: General Discussion
- Topic: going AI in a x-way
- Replies: 10
- Views: 4702
At least such player should build some spies, barracks on every planetand unload some transports to make invader's life harder (suggested by Alex in one of our disputes) What about this: if a player decides to leave the game, they are permitted to use the ALT-CRUNCH cheat to accomplish this? ie spe...
- Tue Feb 28, 2006 1:19 pm
- Forum: LAN games
- Topic: NOTHING WILL WORK
- Replies: 10
- Views: 9847
- Wed Feb 22, 2006 12:03 pm
- Forum: Internet games
- Topic: Connection / Lag
- Replies: 22
- Views: 18678
- Tue Jan 24, 2006 3:02 pm
- Forum: Strategy & Tactics
- Topic: Race pick strategies and game settings
- Replies: 52
- Views: 26740
I think one of the most important things is to be unpredictable... what did he took..? blitz or normal race... That's interesting, everytime I play with Cabman he does a blitz :P . Actually, Brent, I'm pretty sure Cab was aiming his comment at me. :) Siron also likes to rib me about it. I think the...
- Mon Jan 23, 2006 2:08 am
- Forum: Strategy & Tactics
- Topic: -Monster- -killing- -strategies-
- Replies: 23
- Views: 15795
- Thu Jan 19, 2006 12:04 pm
- Forum: General Discussion
- Topic: How many of you have heard of Free Orion?
- Replies: 8
- Views: 5562
I'd be surprised if there are any acomplished MP MOO2 players on the core FO team. I wish there were, but I don't have time to dive in to the extent that I'd like to. I also have to admit that as a die-hard MOO2er, I may not be open-minded enough to qualify, anyway...there's a chance that I'd try to...
- Wed Jan 18, 2006 12:52 pm
- Forum: General Discussion
- Topic: How many of you have heard of Free Orion?
- Replies: 8
- Views: 5562
I think it's a good thing, myself. Most of the complaints I've heard are simply a matter of people not liking some of the specific game design choices they are making. This is to be expected, because everyone has their opinion of what the "perfect" 4x game should look like. A few people complain abo...
- Wed Jan 18, 2006 12:43 pm
- Forum: Strategy & Tactics
- Topic: -Monster- -killing- -strategies-
- Replies: 23
- Views: 15795
But you need to tech till polproc/merc missles Guss ...taking hydra with 6 or 8 ff doesn't matter much then at that stage of the game (unless you tech stright to it- which is risky)...:D Risky? I ain't afraid of a little risk! :) Perhaps I should have posted a little more context. I used to build a...
- Tue Jan 17, 2006 10:03 pm
- Forum: General Discussion
- Topic: Astronomy?
- Replies: 6
- Views: 3575
Astronomy is a hobby I spend a fair amount of time at. A few years back my dad and I built an 8" reflecting telescope (on a Dob mount); he's retired, and like a lot of retired guys I know he has much better shop tools than I do. Great thing to do with your dad, by the way. I spend the occasional eve...