Search found 29 matches
- Sun Aug 13, 2006 4:00 am
- Forum: General Discussion
- Topic: AI and Antarans Tech
- Replies: 5
- Views: 3768
AI uses at least Death Rays and Black Hole Generators, and maybe Spatial Compressors too. These are of course also Orion techs (like Xentronium Armor), but I've seen AI use them both after it has captured Orion and after stealing the techs from me (no matter if I got them from Orion or captured Anta...
- Thu Aug 10, 2006 9:42 am
- Forum: General Discussion
- Topic: It's a girl!
- Replies: 4
- Views: 2602
It's a girl!
This morning my wife gave birth to a beautiful little girl
Life's bound to be interesting from now on, with an infant and a toddler in our house...
Life's bound to be interesting from now on, with an infant and a toddler in our house...
- Mon Aug 07, 2006 3:01 am
- Forum: Game Modifications
- Topic: Leaders in herodata.lbx and save game
- Replies: 7
- Views: 8156
The bit flags are 8 bit bytes, hex editors show usually their hexadecimal and ascii values. 00000001b = 01h 00000010b = 02h 00000100b = 04h 00001000b = 08h 00010000b = 10h 00100000b = 20h 01000000b = 40h 10000000b = 80h The logic stays the same, and combining properties is simple adding of hex value...
- Mon Aug 07, 2006 2:45 am
- Forum: Game Modifications
- Topic: Re-mastering MOO2 for Win
- Replies: 21
- Views: 29521
We tryd to get the moo2 sourcecode but afaik atari (owner of moo right) hasn´t the code. Truth or not ... we´re searching for it ... but I have my doubts that we´ll get it one day :( ! Maybe a dumb question, but has anyone contacted the game programmers? They may have the code stored, even if Atari...
- Sat Aug 05, 2006 5:15 am
- Forum: Game Modifications
- Topic: Some ideas for remaking MOO2
- Replies: 18
- Views: 8895
There are a few things I'd loved to see (in retrospect) in MOO2, maybe the came would become MOO2+ with these changes... - ability to colonize asteroid belts, maybe as a race special - ability to colonize gas giants, definitely as a race special - at least 2 additional default races, one for each ab...
- Sun Jul 30, 2006 2:24 pm
- Forum: Game Modifications
- Topic: Antaran and monster generation
- Replies: 0
- Views: 6195
Antaran and monster generation
Is there really no clue how the game generates Antaran ships and monsters that orbit sme stars and invade the galaxy? I'd love to make them more dangerous... So far the best way I've found to get any excitement out of Antaran attacks is to slow down research. Currently I play single player with all ...
- Fri Jul 28, 2006 7:36 am
- Forum: General Discussion
- Topic: Games we enjoy and play
- Replies: 50
- Views: 22999
- Fri Jul 28, 2006 6:07 am
- Forum: General Discussion
- Topic: Games we enjoy and play
- Replies: 50
- Views: 22999
- Tue Jul 25, 2006 1:52 pm
- Forum: General Discussion
- Topic: Games we enjoy and play
- Replies: 50
- Views: 22999
Try google, with right keywords you might find a thing or two...
At least MMdeLuxe for windows
If you have DOTT CD, it contains the DOS version of MM.
EDIT: don't forget SCUMMVM, it lets you play many DOS adventure games with modern systems
At least MMdeLuxe for windows
If you have DOTT CD, it contains the DOS version of MM.
EDIT: don't forget SCUMMVM, it lets you play many DOS adventure games with modern systems
- Tue Jul 25, 2006 6:49 am
- Forum: General Discussion
- Topic: Games we enjoy and play
- Replies: 50
- Views: 22999
Hehe...I loved it.. Me too - still do ;) I use a Meteor Police avatar on some boards, here too first, but decided to try out a gallery avatar, seems to be the unofficial Orion Nebula policy to do so... ..so you have solved it with all possible solutions? I think so :) Getting past Purple Tentacle w...
- Tue Jul 25, 2006 3:39 am
- Forum: General Discussion
- Topic: Games we enjoy and play
- Replies: 50
- Views: 22999
I play somewhat regularly these games: Elite (c64) Frontier Elite 2 (PC) Frontier: First Encounters (PC, 'Elite3') Roadwar Europa (c64) Maniac Mansion (c64, PC) Day of the Tentacle (PC, 'Maniac Mansion 2') Master of Orion (PC) Master of Orion 2 (PC, v1.31win for single player and v1.40dos to learn a...
- Thu Jul 13, 2006 6:23 am
- Forum: Game Modifications
- Topic: About .lbx extraction
- Replies: 13
- Views: 18191
- Thu Jul 13, 2006 6:12 am
- Forum: Game Modifications
- Topic: Sourcecode of MOO2 or other Ways to modify the game?!
- Replies: 20
- Views: 22096
Use a hex editor to edit herodata.lbx - the heroes names are in plain text and their attributes are coded in a pretty simple way in six (have to check this out) bytes, basic values of hex 01, 02, 04, 08, 10, 20, 40 and 80 are used, attribute combinations come by adding hex values together, e.g attri...
- Thu Jul 13, 2006 6:04 am
- Forum: Suggestions
- Topic: switch possibility?
- Replies: 10
- Views: 6951
Sorry for thread necromancy, but I feel the need to tell you this: Every time I start a new game, I immediately save it, and use a hex editor to make the Guardian a lot harder to kill (more hp, autofire weapons etc.). Works only in single player though. I wish I could find a way to modify the game c...