Search found 220 matches
- Thu Feb 26, 2009 4:08 pm
- Forum: General Discussion
- Topic: The ethics of colonizing and/or invasion of worlds
- Replies: 23
- Views: 23701
Sure they do. Just look back to when U.N. Food was sent to Africa (Mogadishu, Somalia 1992-1995), and wasn't distributed to the ones who needed it, but, captured by armed warlord clans. There, the ones with guns eat. Many fled to neighboring countries. As quoted from the wikipedia: "The civil war di...
- Sat Feb 21, 2009 2:34 pm
- Forum: General Discussion
- Topic: The ethics of colonizing and/or invasion of worlds
- Replies: 23
- Views: 23701
Who's to say that the aliens didn't start hundreds of thousands or millions of years before we ever entered space? If they've been around that long, humanity wouldn't stand a chance in a war, but their civilization would be so advanced they probably wouldn't consider us any more of a threat than gr...
- Fri Feb 20, 2009 4:21 pm
- Forum: General Discussion
- Topic: The ethics of colonizing and/or invasion of worlds
- Replies: 23
- Views: 23701
In any case, we are like the Humans vs 1 opponent, Pre-Warp on a Huge Map. We have Nuclear Missles. Some could argue Automates Factories, Research Labs, or Planetary Missle Base. Just no Colony Bases or Freighters, yet. Some day, that other race could show up, after colonizing or capturing several o...
- Wed Feb 18, 2009 5:52 pm
- Forum: General Discussion
- Topic: The ethics of colonizing and/or invasion of worlds
- Replies: 23
- Views: 23701
When we come across the alien versions of pigs, cows, or chicken, I'm sure we would do there what we do now. When we come across violent speices, such as velociraptors, most would likely be hunted, some placed in zoos, and a few left wild (think African Lions). When we come across an advanced civili...
- Sat Feb 14, 2009 7:45 pm
- Forum: Suggestions
- Topic: Slower Galactic Movement
- Replies: 9
- Views: 7864
Another alternative would be to add a Race Flaw Pick, such as, -2, and -1 Speed. This would result in the negative of Transdimentinal, and the negative of half, of Transdimentinal, respectively. This would help correct the illogical notion that all races we choose will travel at the same speed (exce...
- Wed Oct 29, 2008 6:23 am
- Forum: Strategy & Tactics
- Topic: UniTolCyber?
- Replies: 1
- Views: 2629
Most would agree, no. Cyber is not seen as a good option, due to its inherient prod penalty. As far as whether or not it can be used in UniTol banned games, you might have to check with who you are fighting against. If they do not feel threatened, you could be fine. I have played that race in solo g...
- Sat Oct 04, 2008 6:21 am
- Forum: Game Modifications
- Topic: MOO2 graphics viewer
- Replies: 14
- Views: 9008
- Fri Aug 15, 2008 5:22 am
- Forum: General Discussion
- Topic: Innovative Ideas for the Next MOO
- Replies: 9
- Views: 5239
I just want a similar map style. Look at Civ 3 and Civ 4. They improved Civ 1 and Civ 2, with adding animation and better graphics without changing the basic concept (of it being a chess piece on a tile, moving from square to square) style of play. Any sequel would have to keep the basic elements th...
- Mon Jul 28, 2008 9:30 pm
- Forum: General Discussion
- Topic: Ideosyncracies
- Replies: 2
- Views: 2734
Re: Ideosyncracies
When playing a a nice fun game of Moo2, do you have a particular thing you seem to always either set out to do, or do without even thinking about it? Expand everywhere and build up my planets as fast as I can. RLabs, AFacts, PlanSuper, Soils, Robos are my important techs. It's interesting to hear h...
- Mon Jul 28, 2008 8:52 pm
- Forum: General Discussion
- Topic: cybernetic's not so bad
- Replies: 6
- Views: 4694
(6) Unification (5) Aquatic (3) Prod +1 (2) Rich HW (4) Cyber I think the following setup can compete with it: Tolerant (10) +2 Production (6) Cybernetic (4) and Standard Minuses It's true your production will be more efficient with this race, but, you will have to research soils fast. On a planet ...
- Fri Jul 04, 2008 1:18 pm
- Forum: General Discussion
- Topic: What other game can you play for TWELVE YEARS???!?
- Replies: 8
- Views: 4406
- Fri Jul 04, 2008 10:55 am
- Forum: Master of Orion III
- Topic: How's it end?
- Replies: 2
- Views: 6383
I never found out. I gave up around turn 350. With MOO2 a 2 player vs 4 comp game, on a huge map, could be started on a Friday, and ended Sunday night. With MOO3, we played over 3 months non-continuously and I just got bored with it. I stopped caring if I did find out. If anyone knows, maybe, they c...
- Sun Jun 22, 2008 10:18 pm
- Forum: Support
- Topic: Racial extremes
- Replies: 3
- Views: 5800
I see you chose non-uni races, which is fine. Adding Unification will usually improve any race. Sticking with your theme, I played a different one reciently: Tolerant +1BC Rich HW Rep, -10GC, -10 SD Which worked out surprisingly well. Expands anywhere, Efficient industry, Lots of cash, Good pop modi...
- Sat May 31, 2008 9:18 pm
- Forum: General Discussion
- Topic: Brown stars
- Replies: 4
- Views: 3322
- Sat May 31, 2008 9:12 pm
- Forum: Strategy & Tactics
- Topic: Neutron Blaster and Transporters
- Replies: 14
- Views: 15899
The one thing abot MassD or Gauss, is that you have to give up something important to get them, usually shields. If, for example, one intends to get Radiation Shield to terraform one's planets later, or for the 5 point damage reduction, then one has to get Class 1 shields and/or Class 5 Shields. Thi...