I've taken a look and what you've got thus far looks promising.
I'll give it a try.
Search found 61 matches
- Mon May 02, 2011 6:24 am
- Forum: General Discussion
- Topic: A Master of Orion clone that's actually halfway done!
- Replies: 2
- Views: 3349
- Mon Aug 09, 2010 3:03 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 4679527
- Sat Aug 07, 2010 2:38 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 4679527
Thanks for the continued good work on MoO2! I'm playing a single-player v29 game right now and I'm having a bug with Interceptors. They are not being launched - not from ship and not from bases. Things like bombers and hvy fighters work fine, just not Interceptors. Is it just my game or is it a real...
- Fri Jul 09, 2010 8:34 am
- Forum: Game Modifications
- Topic: Question before I start modding
- Replies: 1
- Views: 2066
You can't actually change how any of the techs work, not directly anyway. But you can take them out of the tech tree or move them about/make them more costly in terms of research. You can also change the usefulness of those things that must be built by changing their cost and the space they use (for...
- Fri Jul 09, 2010 8:31 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 4679527
- Sat Nov 07, 2009 2:44 am
- Forum: Game Modifications
- Topic: Questions about modding the exe
- Replies: 10
- Views: 9043
- Tue Mar 24, 2009 2:40 am
- Forum: Game Modifications
- Topic: Mods download
- Replies: 5
- Views: 7015
- Mon Mar 23, 2009 1:05 pm
- Forum: Game Modifications
- Topic: Mods download
- Replies: 5
- Views: 7015
Mods download
Hi,
I've noticed that several mods are no longer found for download (Orange, Goodmap etc.)
Could I put them up for download on my website, or would the creators mind that very much?
I've noticed that several mods are no longer found for download (Orange, Goodmap etc.)
Could I put them up for download on my website, or would the creators mind that very much?
- Mon Mar 23, 2009 9:37 am
- Forum: Game Modifications
- Topic: Orange Mod
- Replies: 6
- Views: 4753
- Mon Mar 23, 2009 9:36 am
- Forum: Game Modifications
- Topic: Mod: Bigger universe / more players ?
- Replies: 2
- Views: 3193
- Tue Mar 03, 2009 1:24 am
- Forum: Game Modifications
- Topic: Creative AI - eeeek!
- Replies: 3
- Views: 3793
IMO that IS they way to go when playing the AI. UniTol Darloks with Telephatic, TransDim Ships, +50 Defense, +20 Spy, and +10 GC...can be a challenge, especially if you start them with RichLrgArti HW... Uni and Tol/Aqua/Subt helps a lot. But don't forget that boosting shipp attack/defense can make A...
- Sat Feb 28, 2009 2:19 pm
- Forum: Game Modifications
- Topic: Creative AI - eeeek!
- Replies: 3
- Views: 3793
- Wed Feb 18, 2009 3:31 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 4679527
- Wed Feb 18, 2009 1:53 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 4679527
One thing; with the more useful planetary shields the ground defense installations become much more attractive. Overall taking planets are a bit more difficult. Which is good IMO. But I'm not sure I feet that Star Bases/Battlestations/S Fortresses are up to the task. Have you considering increasing ...
- Wed Feb 18, 2009 8:52 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 4679527