Search found 134 matches
- Fri May 06, 2016 3:44 am
- Forum: Game Modifications
- Topic: Fan Patch 1.50.18
- Replies: 103
- Views: 3228464
Re: 1.50.1 Fan Patch
Just to clarify, the purpose of some of the switches I suggested was for multiplayer. Obviously a lone player can decide what they want to use or not. I was about multiplayer aswell there. The whole multilayer in moo2 is about agreeing on some set of rules. Automatization is needed in case somebody...
- Wed May 04, 2016 5:48 pm
- Forum: Game Modifications
- Topic: Fan Patch 1.50.18
- Replies: 103
- Views: 3228464
Re: 1.50.1 Fan Patch
Hello and thanks. 1. About switches and similar stuff - im understand what is beneath it, but all of them are truly minor, and while some of them are easy to be done - look at config size now. It will be much more in next update. Much. Id wanted to point on an "anticheat & prevent player from smth" ...
- Sun May 01, 2016 7:13 am
- Forum: Master of Orion
- Topic: MOO info tables
- Replies: 2
- Views: 7035
Re: MOO info tables
viewtopic.php?f=5&t=41 then get manual from there.
- Mon Mar 28, 2016 6:31 pm
- Forum: Support
- Topic: cant start dosbox and dont even win version :(
- Replies: 4
- Views: 4012
Re: cant start dosbox and dont even win version :(
You need to run that .bat file instead. And add that line into dosbox.conf in case it works overall.
Try to click somewhere. But ofc if you just downloaded some unknown version from some random site - there could be some additional troubles about the game itself.
Try to click somewhere. But ofc if you just downloaded some unknown version from some random site - there could be some additional troubles about the game itself.
- Mon Mar 28, 2016 5:53 pm
- Forum: Support
- Topic: cant start dosbox and dont even win version :(
- Replies: 4
- Views: 4012
Re: cant start dosbox and dont even win version :(
Google say: https://answers.yahoo.com/question/inde ... 145AAti3RH , hope this will work. Anyway it should be something about dosbox.conf.
- Wed Feb 24, 2016 11:52 pm
- Forum: Strategy & Tactics
- Topic: Ship and Leader Experience
- Replies: 2
- Views: 5408
Re: Ship and Leader Experience
Warlord, technically, but not the same way as for ships.
No
No
(assuming you're about colony leaders only here).
Memory or save reader/editor.
No
No
(assuming you're about colony leaders only here).
Memory or save reader/editor.
- Wed Feb 24, 2016 11:09 pm
- Forum: Game Modifications
- Topic: Fan Patch 1.50.18
- Replies: 103
- Views: 3228464
Re: 1.50.0.2 Fan Patch
Repeat build - probably. By now only actual buildings are included, so no point in it yet anyway. Yes, its a decent place for suggestions, according to original post. And yes, its a very good find, confirmed, and it should be fixed relatively soon, due to your efforts, great thanks for providing suc...
- Tue Feb 09, 2016 12:53 pm
- Forum: Game Modifications
- Topic: Fan Patch 1.50.18
- Replies: 103
- Views: 3228464
Re: 1.50.0.2 Fan Patch
Actually its planned, but this is just test release version with very limited functionality yet. By now you can do some additional modding using external tools, as Rocco said.
- Sun Feb 07, 2016 10:25 am
- Forum: Game Modifications
- Topic: Fan Patch 1.50.18
- Replies: 103
- Views: 3228464
- Sat Jan 23, 2016 9:18 am
- Forum: Game Modifications
- Topic: MOO2_MKLINK - Space saver
- Replies: 1
- Views: 4202
Re: MOO2_MKLINK - Space saver
Should be good stuff for devices with shortage of disc space indeed, as those mods differs with very little number of files. Just with modern PC's its way more easy and convenient to just keep them in separate folders, as there is no problem with space anyway. Had re-read your guide, it was reasonab...
- Sat Oct 31, 2015 12:48 pm
- Forum: Game Modifications
- Topic: OCL_Improved
- Replies: 170
- Views: 889211
Re: OCL_Improved
Not sure if it have any actual effect on a program, but (excessively lengthy, while still not complete despite it somehow) pollution formula in Nano disassemblers tab is incorrect and misleading. Correct is: 0=Ignore stuff below if player have Core Waste Dump on the planet A=Sum of population prod (...
- Mon Oct 19, 2015 9:14 am
- Forum: General Discussion
- Topic: Need help in MOO2 editing.
- Replies: 1
- Views: 3913
Re: Need help in MOO2 editing.
Also I want to edit the stats for the Fighters, Bombers and Heavy Fighters in the game.. so a ship can carry more and etc. "I only need to edit the internal Space allowance for an Interceptor when you included it in a ship, I want it to be reduced to 5 instead of 30, Bombers to 8 and Heavy Fighters...
- Fri Sep 25, 2015 9:22 pm
- Forum: Game Modifications
- Topic: Defensive & Offensive Combat Values
- Replies: 9
- Views: 10829
Re: Fighters Offensive Bonus
What is about defence? No bonus, unlike missiles? And also they get ...+ Racial BA bonus + Weaponry bonus + Fighter leader bonus (both BA & BD).Fighters get a base offensive bonus of +50.
Fighter BA = Base offensive bonus + best available computer bonus.
- Tue Sep 22, 2015 4:29 pm
- Forum: Game Modifications
- Topic: Increased and new monster events
- Replies: 17
- Views: 25538
Re: Increased and new monster events
Maybe you played too good in a first tries? Lucky is not the only that matter, its about comparison of performance levels of empires. If you doing good and you Lucky - Lucky job is to prevent you from bad events, not to provide a good ones.
- Sat Sep 19, 2015 9:37 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 4881493
Re: "Very Difficult Choice" Mod
IRC chat is really missing you, dude. The people there need a real troll example, as they sometimes confuse me with one, and most of them are missing your hilarious show, so cannot educate themselves on that topic, as they are skipping the forum.