Search found 80 matches
- Mon Jan 28, 2013 6:37 pm
- Forum: Game Modifications
- Topic: OCL_Improved
- Replies: 170
- Views: 902811
this is odd i missed that post for that long,looking into it now edit : this is my results from a few hours testing : extracted with oclplus from vanilla 140.23 and wrote with ocl_imp and no edits,binary comparison reported 0 differences,however ocl_imp crops the numbers to 16 bit(prolly what you ex...
- Sun Jan 20, 2013 10:26 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 4977408
i know a lot of players, who are not capable even to install hex editor, forget about finding how and which numbers to change. But they would still like to have a way to do that (to switch some settings). There is no need in hex editor since the OCL_Improved editor already includes everything, what...
- Wed Jul 04, 2012 1:07 pm
- Forum: Game Modifications
- Topic: OCL_Improved
- Replies: 170
- Views: 902811
I'm still not seeing anything where I could change the distribution of star classes/colours, or minerals depending on climate. That isn't completely random, is it? At least that brown stars and black holes are uncommon must be specified somewhere. Any ideas where to look? TBH I am not the one that ...
- Wed Jun 20, 2012 7:49 pm
- Forum: Game Modifications
- Topic: OCL_Improved
- Replies: 170
- Views: 902811
thank you for the offsets Siron's goodmaps are what inspired me to make that section in OCL_Improved i looked at what he did and these following threads,i did not add mineral, gravity, climate or planet size because if you make any of the table's 100% any specific value,moo2 will crash(i believe due...
- Tue Jun 19, 2012 10:41 am
- Forum: General Discussion
- Topic: Master of Magic Editor
- Replies: 4
- Views: 8479
- Sat Jun 16, 2012 10:07 am
- Forum: General Discussion
- Topic: Master of Magic Editor
- Replies: 4
- Views: 8479
Everything i found info for on the web,however,i became discouraged when the building info proved inaccurate,thou the numbers look correct item enchantments buildings spells units(all of them) race data overland spell upkeep will need to finnsih the readme if you are interested edit : readme is finn...
- Thu Jun 14, 2012 5:29 pm
- Forum: General Discussion
- Topic: Master of Magic Editor
- Replies: 4
- Views: 8479
Master of Magic Editor
ive written an editor for this ancient masterpiece,if anyone feels like beta testing please download it here
Nirran
Nirran
- Wed May 16, 2012 7:57 am
- Forum: Game Modifications
- Topic: OCL_Improved
- Replies: 170
- Views: 902811
- Tue May 08, 2012 4:31 pm
- Forum: Game Modifications
- Topic: OCL_Improved
- Replies: 170
- Views: 902811
unable to duplicate that on my system Huh? I had to edit the patched exe with a hex editor to fix the money pick bug. Should i send you my patch text file? meaning i selected one of the money race picks then saved and looked the save file,it was as expected,ie i could not duplicate the bug ***uploa...
- Mon May 07, 2012 4:55 pm
- Forum: Game Modifications
- Topic: OCL_Improved
- Replies: 170
- Views: 902811
Hi, the money race picks are bugged when OCL_improved was used. if you start the game with +0,5 BC you actually get +2,5 BC. Likewise if you take +1,0 BC you actually get +4,0 BC and if you get -0,5 BC you get -2,0 BC. The programm saves the wrong data to the exe file. Instead of reading the bonus/...
- Fri Mar 23, 2012 6:27 pm
- Forum: Game Modifications
- Topic: OCL_Improved
- Replies: 170
- Views: 902811
- Fri Mar 23, 2012 2:54 am
- Forum: Game Modifications
- Topic: OCL_Improved
- Replies: 170
- Views: 902811
The last column in the technologies table is a toggle for whether the technology is researchable when tactical combat is turned off: http://www.spheriumnorth.com/orion-forum/nfphpbb/viewtopic.php?t=2363&sid=2abd0a8aba5f227f8ea4e1437f1339a0 thank you Newbie,will add the info to the gui soonish Nirran
- Fri Sep 16, 2011 6:34 pm
- Forum: Game Modifications
- Topic: OCL_Improved
- Replies: 170
- Views: 902811
fixed a bug in both programs regarding win95 unknown offsets,would cause both programs to crash,wont matter if you never use win version settings,uploaded edit : fixed a minor bug in ocl_imp that caused an additional ';' to be added to the version string,uploaded edit : added combat turns section to...
- Tue Jun 21, 2011 9:47 pm
- Forum: Game Modifications
- Topic: Finding offset help
- Replies: 4
- Views: 2576
- Mon Jun 20, 2011 10:28 am
- Forum: Game Modifications
- Topic: Possible error
- Replies: 6
- Views: 16156