Search found 6 matches
- Fri Mar 23, 2012 8:14 am
- Forum: Game Modifications
- Topic: OCL_Improved
- Replies: 170
- Views: 952465
Great! By the way, do you by any chance know if the offsets are known for any of the following? * scanner ranges * scanner missile defense penalties * terraforming results ("terraforming climate X yields climate Y") * restrictions on which climates can be terraformed (toxic, terran, gaia are normall...
- Fri Mar 16, 2012 10:14 pm
- Forum: Game Modifications
- Topic: OCL_Improved
- Replies: 170
- Views: 952465
The last column in the technologies table is a toggle for whether the technology is researchable when tactical combat is turned off:
viewtopic.php?t=2363&sid=2abd0a8aba5f22 ... 437f1339a0
viewtopic.php?t=2363&sid=2abd0a8aba5f22 ... 437f1339a0
- Mon Mar 12, 2012 8:26 am
- Forum: Game Modifications
- Topic: Some .exe editing questions
- Replies: 0
- Views: 79553
Some .exe editing questions
I have used SymDump to get the overview of the basic structure of the .exe and I have also got a hexadecimal editor to do any editing that needs to be done. However, I am having difficulties figuring some things out and I have not found any clues in previous threads on this forum. Having reviewed li...
- Mon Mar 12, 2012 7:54 am
- Forum: Game Modifications
- Topic: Some observations (through OCLplus) + bug discovery/fix
- Replies: 0
- Views: 81253
Some observations (through OCLplus) + bug discovery/fix
While using OCLplus and other tools to work on a mod (mainly conservative racial pick rebalancing and significant AI performance improvements), I noticed that the OCLplus help file describes two columns of data as being of unknown function. I thought I should share this information, in case it is no...
- Tue Feb 28, 2012 11:15 am
- Forum: Game Modifications
- Topic: MoO2 Workshop
- Replies: 29
- Views: 49315
- Fri Feb 17, 2012 2:28 pm
- Forum: Game Modifications
- Topic: MoO2 Workshop
- Replies: 29
- Views: 49315