Search found 13 matches
- Tue Apr 13, 2010 9:21 pm
- Forum: Strategy & Tactics
- Topic: Marine/Armor Barracks Useless?
- Replies: 4
- Views: 6291
Granted, but a marine barracks costs 60, each transport costs 100, and combined with an armor barracks can make your opponent spend thousands of production points (not to mention command points) building and maintaining (and transporting) transports to the appropriate planets. Of course if you're pl...
- Sat Apr 10, 2010 10:11 pm
- Forum: Game Modifications
- Topic: MoO2 Workshop
- Replies: 29
- Views: 42925
- Fri Apr 09, 2010 8:27 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 4965938
- Wed Apr 07, 2010 9:55 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 4965938
- Wed Apr 07, 2010 9:38 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 4965938
- Fri Apr 02, 2010 8:48 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 4965938
- Thu Apr 01, 2010 10:31 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 4965938
Well, I'm fooling around with the settings for VDC that you recommended, and hopefully I will soon feel up to installing Kali and playing online. I miss having lots of shitty planets everywhere. This game feels, err, less realistic. More streamlined? So that "chance" doesn't determine the outcome of...
- Mon Mar 29, 2010 10:18 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 4965938
Thanks for all your advice. I'm going to try it out! SP is not a great place to test it, I know, but I should at least discern a huge gain in speed as my empire grows. I think I've only gotten 100 pop by turn 100, like, once (excepting conquered population in small or medium galaxies) and I'd like t...
- Sun Mar 28, 2010 2:47 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 4965938
Investing too many picks into non-economic picks doesn't pay off. Even if you manage to steal many techs, you won't be able to use them, becuase your race lacks production capabilities, and is generally slow in development. It might happen that when you will be trying to steal something making a co...
- Sun Mar 28, 2010 12:18 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 4965938
By the way, I've been diddling around on your mod (figured out DosBox after all) and just wanted to say, I really like how you did the negative picks. The more I think about it, the more everything makes so much more sense. The basic idea, if I understand it correctly, is that you BUILD your race ar...
- Sat Mar 27, 2010 10:00 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 4965938
- Fri Mar 26, 2010 4:30 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 4965938
I am able to run the regular .exe with the following batch file cd C:\Games\Microprose\Orion2 start /w C:\Games\Microprose\Orion2\Orion95.exe start C:\Windows\explorer.exe but, when I try to play your .exe (either one), it doesn't work. Go figure. I don't like using dosbox because I don't like my Ex...
- Thu Mar 25, 2010 7:36 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 4965938