Search found 4 matches
- Wed Jan 06, 2010 10:52 am
- Forum: Bugs
- Topic: Are food replicators useful?
- Replies: 8
- Views: 45560
Thanks. :) Many of the comments you will find here won't include Telepathic as a positive choice, usually, because of the points being wasted, could be better used toward other choices. It seems to me that telepathic requires a very aggressive playing style where you grab new planets at every opport...
- Sat Jan 02, 2010 9:49 am
- Forum: Bugs
- Topic: Are food replicators useful?
- Replies: 8
- Views: 45560
Thanks. :) Hi Cugel, I re-checked out that link, and alot of those suggestions had to be from when the game just came out, ... I have not heard of a bug associated with Food Replicators, with or without Lithovore, but, then again, I no longer have any version earlier than 1.3 anymore, so, that could...
- Wed Dec 30, 2009 12:44 pm
- Forum: Bugs
- Topic: Are food replicators useful?
- Replies: 8
- Views: 45560
Thanks for the prompt reply, Overlord2. :) What version of moo do you consider? MOO2, unmodified (for now not even patched). (I'd not mind to hear about the others versions (and the patch), tho) In regular moo the only playable race is uni, I don't understand this one. Do you mean custom races with ...
- Tue Dec 29, 2009 8:06 pm
- Forum: Bugs
- Topic: Are food replicators useful?
- Replies: 8
- Views: 45560
Are food replicators useful?
Hi, all: I occasionally read, on the web, recommendations to get the food replicators technology, but never with an explanation of why. Here is an example: Custom race: Lithovore, Creative, Low Gravity, -50% Growth, +1 Industry or science (what ever suits you best) ... And now for the best part of t...