Search found 11 matches
- Wed May 13, 2009 12:16 pm
- Forum: Game Modifications
- Topic: Possible to Create New Race Picks?
- Replies: 13
- Views: 21815
- Wed May 13, 2009 12:07 pm
- Forum: Suggestions
- Topic: Banned techs removed from tech tree
- Replies: 2
- Views: 8341
- Thu May 07, 2009 9:41 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5225077
Food Rep.
The cost for creating the food seems to depend on how much negative production you take one. With Hydro Farm and Autofac. it seems to cost about 0.4BC/pop remember that you have to compare it with an equal planet not an planet with buildigs that boost your income.
- Tue May 05, 2009 4:58 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5225077
- Sun May 03, 2009 1:47 pm
- Forum: Bugs
- Topic: Food Replicator Bug
- Replies: 0
- Views: 12447
Food Replicator Bug
There is a bug with the food replicator wich enables it to provide with more food then it should on planets where most of the population is doing reserch and non is doing farming. This bug actually makes the food rep. usefull in some situations. I have posted an more detalied explenation in the VDC ...
- Sun May 03, 2009 1:42 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5225077
- Sun May 03, 2009 11:56 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5225077
Food Replicator
In VDC you get the choice between Biospheres and Food Replicators at 80RP. Most people just take Biospheres thinking that Food Replicators are useless but tht isent true cos of an bug with the food replicators that actually makes the choise intesting. When you build Food Replicators on a planet and ...
- Wed Apr 29, 2009 11:58 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5225077
Telepathic from the beginning or mutated? If mutated it means game went long enough that other player could tech mutation too to get that omni counter... After all if stealth means nothing it becomes useless, doesn't it? Btw, outposts are disclosed as well, so telepathic doen't look panacea for the...
- Wed Apr 29, 2009 11:49 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5225077
Yes to get JumpGate by t120 isent hard, the reason to lower the cost to tech it was to make population migration less painfull erly in the game cos you wouldent have any good engines. And if you would focus on engine tech when reserching hunting it then you would severly cripple your defensive power...
- Wed Apr 29, 2009 9:47 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5225077
- Mon Apr 27, 2009 3:40 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5225077
Ship speed
I hink ships move to fast to erly in the game making it a cat and mouse hunt all dependent on luck. Scenario: t120: opponent establish an outpost taking up 3 planets in the same system close to several of your systems.Bringing alog 3BB and a few smaler ships. You have 4BB and a few smaler ships, apr...