Search found 3 matches
- Tue Feb 03, 2009 9:57 am
- Forum: Suggestions
- Topic: Slower Galactic Movement
- Replies: 9
- Views: 10245
YES!!! Now that's what I'm talking about. I appreciate the research into the numbers. Working with integers then, leave the drive speeds and bonuses as they are and just triple the star distances, fuel cells, scanners and comm ranges. This will always allow the defender time to respond to attacks. I...
- Sat Nov 08, 2008 6:32 am
- Forum: Suggestions
- Topic: Slower Galactic Movement
- Replies: 9
- Views: 10245
I could build warp interdictors but that solves the problem for one player in one game. My point is that defenders should always have the possibility of getting a defensive fleet to a planet if they have a fleet close enough. Plus I'm more kind of interested to know how easily something like that ca...
- Fri Nov 07, 2008 12:02 pm
- Forum: Suggestions
- Topic: Slower Galactic Movement
- Replies: 9
- Views: 10245
Slower Galactic Movement
I've had a quick look through the threads and couldn't see that this has been suggested before... Is it possible to mod MoOII to make galactic movement slower. Once you get to anti-matter drives or faster fleets can move to close star systems in one turn giving no chance for the defender to respond....