EEK!! python....
Nevertheless, openmoo2 is the way to go, just as many other old games.
EDIT: forgot "as"
Search found 6 matches
- Fri Jun 04, 2010 5:28 am
- Forum: General Discussion
- Topic: creating MOO2 port
- Replies: 23
- Views: 10701
- Wed Sep 24, 2008 4:37 pm
- Forum: General Discussion
- Topic: Innovative Ideas for the Next MOO
- Replies: 9
- Views: 5159
I think moo could be great if it was just reintroduced to the world today with very little changes. The one thing i can think of that would scare people off from playing it today is the micromanagement. In this generation of mainstream gaming people are lazy and want simple and fast. If you made it...
- Wed Sep 24, 2008 7:35 am
- Forum: General Discussion
- Topic: Project => ProPer_MOO2/3
- Replies: 1
- Views: 2012
Project => ProPer_MOO2/3
Well... when i saw Mathew's thread, that was the last straw, so i started making my own Moo3. My skills and knowledge are not that good Obvious features: - 3D map (quite logical) - RTS battles (logical again, i have to be carefull with this, i don't want it to be just another click fest) - Departure...
- Fri Sep 05, 2008 1:45 pm
- Forum: Master of Orion III
- Topic: MOO III
- Replies: 38
- Views: 53498
(...)Am I being a bit harsh? No not really, your own posts show how little effort you put into it.(...) Well Joseph, time proved "us" right and you don't see Moo3 and a game with the same top quality as Moo2 & 1. And "we" are the majority. Was i a bit harsh? EDIT: but anyways, their mistakes and id...
- Fri Sep 05, 2008 1:28 pm
- Forum: General Discussion
- Topic: Innovative Ideas for the Next MOO
- Replies: 9
- Views: 5159
- Thu Sep 04, 2008 6:51 am
- Forum: General Discussion
- Topic: Innovative Ideas for the Next MOO
- Replies: 9
- Views: 5159
Re: Innovative Ideas for the Next MOO
I thought that I would post some ideas for the next generation of MOO. 1)Have an RTS battle option so that the tactical combat part of the game plays in real-time, which should help reduce wait times in multi-player games. 2)Use a top notch 3D graphics and physics system instead of just rolling dic...