Search found 235 matches

by Rocco
Tue Apr 03, 2018 11:17 am
Forum: Game Modifications
Topic: Graphic Modifications
Replies: 6
Views: 413

Re: Graphic Modifications

Ok, with your program its easier to quickly browse pics compared with the MoO2 Workshop. That program should have palette descriptions, have you looked at it? The MoO2 Workshop is very useful for importing own/customized pictures and then create a new lbx with it. Btw, I get a consistent crash when ...
by Rocco
Fri Mar 02, 2018 3:55 am
Forum: Suggestions
Topic: Renaming a System
Replies: 2
Views: 80

Re: Renaming a System

One of those restrictions of an old game I guess.
Btw, placing of the star matters (closer to the edge = less characters) and you should be able to add much more narrow letters ('I') than wide ('W') letters. Oh well...
by Rocco
Mon Feb 19, 2018 11:45 am
Forum: Game Modifications
Topic: ICE 18a
Replies: 128
Views: 8400

ICE 18

ICE 18 makes use of scripting to achieve the following:

1. Choosing High-G World will make you homeworld Huge.
2. The AI Gnolam race now starts on a small Gaia planet instead of a medium Terran one.
by Rocco
Sat Feb 10, 2018 10:32 am
Forum: Game Modifications
Topic: Fan Patch 1.50.11 with Launcher 1.3
Replies: 98
Views: 16707

Fan Patch 1.50.10 with Launcher 1.3

1.50.10 is here! The pack contains an updated Launcher 1.3 that is able to: - Detect Steam MOO2 installations on Linux. - Detect Steam and GOG MOO2 installations on Mac OS X. - Supported Mac OS X Boxer-based setup, 1.50 option is added to GOG/Steam launcher menu. DOSBox settings are unavailable for ...
by Rocco
Sat Feb 10, 2018 10:18 am
Forum: Game Modifications
Topic: ICE 18a
Replies: 128
Views: 8400

ICE 17

ICE 17 was just released as part of the 1.50.10 fan patch! Highlights: - Enabled keep_research_on_breakthrough: Accumulated research points exceeding doubled research cost of tech being researched will carry over. - Planet defenses base hit points is now 120 instead of 100! - Civilian structures inc...
by Rocco
Fri Dec 22, 2017 3:35 am
Forum: Game Modifications
Topic: What version do you play? (strawpoll)
Replies: 0
Views: 164

What version do you play? (strawpoll)

Let me know what version you play (the most) in this strawpoll:
http://www.strawpoll.me/14672639
by Rocco
Fri Nov 24, 2017 3:16 pm
Forum: Suggestions
Topic: Random Races? Should possible
Replies: 11
Views: 336

Re: Random Races? Should possible

someone made a html race randomizer, perhaps the coding of it can help you somewhat:

https://apolyton.net/forum/other-games/ ... randomizer
by Rocco
Sun Sep 24, 2017 8:53 am
Forum: Game Modifications
Topic: Fan Patch 1.50.11 with Launcher 1.3
Replies: 98
Views: 16707

Re: Fan Patch 1.50.9 with Launcher 1.2

1.50.9 is here!
The pack also contains updated Launcher 1.2 and ICE 16.
by Rocco
Fri Sep 01, 2017 2:25 am
Forum: Game Modifications
Topic: Fan Patch 1.50.11 with Launcher 1.3
Replies: 98
Views: 16707

Re: Fan Patch 1.50.8 with Launcher 1.1.1

Hopefully this thread is a decent place to attract mod dev attention, as I seem to have found a couple config options that produce no actual effect. armor_extra heavy_armor_multiplier = 2; # 3 armor_extra reinforced_hull_multiplier = 2; # 3 Seems to have no effect, no matter what the values are set...
by Rocco
Sat Jul 22, 2017 5:18 am
Forum: Strategy & Tactics
Topic: Opening turns strategy for DemAqua+BC race (VDC X4 V62 B1)
Replies: 1
Views: 170

Re: Opening turns strategy for DemAqua+BC race (VDC X4 V62 B1)

F. What's the bonus to spying offence/defense per spy? Sadly the spreadsheet IRakly posted is gone.
Start instead of vdc, a standard mode game. then go to Races screen and right-click on 'BONUSES'.
by Rocco
Wed Jun 14, 2017 4:50 am
Forum: Bugs
Topic: Game Froze Today
Replies: 2
Views: 170

Re: Game Froze Today

I'd say it's time to update to the latest version of the patch, v1.50.8
by Rocco
Tue Jun 06, 2017 3:46 am
Forum: Game Modifications
Topic: Fan Patch 1.50.11 with Launcher 1.3
Replies: 98
Views: 16707

Re: Fan Patch 1.50.8 with Launcher 1.1.1

Okay, I found the issue. [...] Would never have guessed it. Any clue how the file became read-only, or why it not became read-only on previous installations like 1.50.7? Because, on 1.50.7 or 1.40 or any version it would have had the same result of having no sound fx. I've always run ice-m in MOO2 ...
by Rocco
Sat Jun 03, 2017 6:10 am
Forum: Game Modifications
Topic: Fan Patch 1.50.11 with Launcher 1.3
Replies: 98
Views: 16707

Re: Fan Patch 1.50.8 with Launcher 1.1.1

ok, two more ideas; 1. change in your dosbox-base.conf oplemu=default to oplemu=compat 2. check what's in the file DIG.INI does it say: ; ;Miles Design Audio Interface Library V3.02 of 18-Jan-95 ; DEVICE Creative Labs Sound Blaster 16 or AWE32 DRIVER SB16.DIG IO_ADDR 220h IRQ 7 DMA_8_BIT 1 DMA_16_BI...
by Rocco
Fri Jun 02, 2017 2:18 pm
Forum: Game Modifications
Topic: Fan Patch 1.50.11 with Launcher 1.3
Replies: 98
Views: 16707

Re: Fan Patch 1.50.8 with Launcher 1.1.1

interesting issue. the Launcher has its own dosbox configuration file. perhaps the default sound settings in there are not correct for your system. can you compare the the dosbox configs, especially the [mixer] and [sblaster] settings? the settings for the 1.50.8 patch can be found in the file \150\...
by Rocco
Fri Jun 02, 2017 8:33 am
Forum: Game Modifications
Topic: Fan Patch 1.50.11 with Launcher 1.3
Replies: 98
Views: 16707

Re: Fan Patch 1.50.8 with Launcher 1.1.1

Hi,
and playing older patch version, before installing with launcher, soundfx was fine?
also, you are sure that SoundFX bar in Game menu has some blue blocks? :) just need to ask.

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