Search found 654 matches

by Overlord2
Thu Jul 13, 2017 1:54 pm
Forum: Game Modifications
Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
Replies: 995
Views: 201032

Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc

Updated VDC to X4 version, running on 1.50.7.2 version of the patch. The download link is available on the front page.
by Overlord2
Thu May 11, 2017 9:43 am
Forum: Game Modifications
Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
Replies: 995
Views: 201032

Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc

This is a step towards making custom mapgenerator. Looks like it is time to learn lua scripting.
by Overlord2
Sat May 06, 2017 6:44 am
Forum: Game Modifications
Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
Replies: 995
Views: 201032

Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc

Hi,
Can you upload your config what you have changed? Can't tell whats going on there before checking it myself.
by Overlord2
Wed Apr 26, 2017 10:35 am
Forum: Game Modifications
Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
Replies: 995
Views: 201032

Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc

Thanks for appreciation. BTW, how do find the 1.50 patch? The 1.50 version of vdc was a big change compared to 1.40...also, any difficulties when installing it?
ps. obsolete link removed.
by Overlord2
Wed Apr 19, 2017 7:08 am
Forum: Strategy & Tactics
Topic: Monster Killing Guide for VDC mod
Replies: 5
Views: 3798

Re: Monster Killing Guide for VDC mod

Battle scanner increases initiative. You may find the new initiative formula in 1.50 patch manual.
by Overlord2
Wed Apr 19, 2017 7:03 am
Forum: General Discussion
Topic: Access to #moo2 on Quakenet
Replies: 1
Views: 145

Re: Access to #moo2 on Quakenet

#moo2 channel was taken over by Darza and now is a private channel by invitation. Other people still gather on #vdc channel.
edit: looks like it was updated, now you can get to the channel through the web.
by Overlord2
Tue Dec 20, 2016 4:09 pm
Forum: Game Modifications
Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
Replies: 995
Views: 201032

Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc

Yes, Tulock. You may check the leaders stats in the xls file supplied with the installation package.
by Overlord2
Tue Dec 20, 2016 1:19 pm
Forum: Game Modifications
Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
Replies: 995
Views: 201032

Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc

Planetary SuperComputer and VRN are not supplied by any leader. Could you upload the save, so I could check it too?
by Overlord2
Tue Dec 20, 2016 6:25 am
Forum: Game Modifications
Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
Replies: 995
Views: 201032

Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc

Hi, ...as they are uncreative that seems unlikely they would have both and neither have they traded or stole that tech from anyone since nobody else in the galaxy possesses this tech.... If technology wasn't researched by the player, it could be gotten other way either from tech trade or a leader (a...
by Overlord2
Wed Dec 07, 2016 7:27 pm
Forum: Game Modifications
Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
Replies: 995
Views: 201032

Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc

Updated VDC to X3_V61_B4 supporting 1.50.6.1 version of the patch; Check the patch readme for full reference: http://moo2mod.com/patch/README_150.TXT The VDC changelog is included in the installation package. Edit: Reuploaded VDC, correcting few mistakes. New version is X3_V61_B5 Edit#2: Found anoth...
by Overlord2
Tue Dec 06, 2016 5:29 am
Forum: Game Modifications
Topic: Fan Patch 1.50.9 with Launcher 1.2
Replies: 97
Views: 15753

Re: 1.50.6 Fan Patch

In 1.50.6 there is a bug with food production for 'fixedhw' switch planets. It produces one food less. Second bug, it shows wrong visuals (rightclick mouse on a planet) of food production for outside from homeworld planets for aquatic race (tudra & ocean, terran).
by Overlord2
Tue Nov 15, 2016 7:02 am
Forum: Strategy & Tactics
Topic: Game Mechanics and MOO2 Tricks Employing This Mechanics
Replies: 13
Views: 18180

Re: Game Mechanics and MOO2 Tricks Employing This Mechanics

#10. Retreat Mechanics. Unless the retreat mechanics is changed in the 1.50 patch, the following mechanics is present (all versions): retreat happens not in the end of the round or between the rounds but in the beginning of the new round. This has a huge impact on how the combat is resolved: 1. Wit...
by Overlord2
Sun Nov 06, 2016 12:42 pm
Forum: Game Modifications
Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
Replies: 995
Views: 201032

Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc

Cybernetic was nerfed indeed especially when combined with -food due to moving hydrofarms to biology branch. As a counter measure I was thinking to add gaia for tolerant race with -tgaia switch. But you do get a valuable tech in construction branch in return. As for Psionics for demo, it is a tough ...
by Overlord2
Fri Nov 04, 2016 8:30 am
Forum: Game Modifications
Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
Replies: 995
Views: 201032

Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc

Hi Ethan, Some comments on your post: Cybernetic is not good with the race you pointed. From economic point cybernetic is +2 food & -1/2 prod. If you take -prod as -12 it will be +8-6=+2. Additionally since this race lacks production, it will be particularly vulnerable in production sphere and n...
by Overlord2
Sun Oct 23, 2016 4:58 pm
Forum: Game Modifications
Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
Replies: 995
Views: 201032

Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc

Hi, Thanks for appreciation of VDC mod. On the subject: 1. About the bug - as far as I know this bug happens when you capture ships in battle. Then suddenly all your ships have captured label. And sometimes it keeps showing on the next turn. Afterwards label dissappears on further turn. If you speak...

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