Search found 7 matches
- Tue Apr 17, 2007 10:24 pm
- Forum: Game Modifications
- Topic: Super Races
- Replies: 11
- Views: 6952
I tried getting into Moo3, but the automated feel really turnd me off. I read the manual, tried a few games, and read all player written material I could find, but alass I couldnt come to terms with it. As for Moo2, what I do is extremely easy, and is nothing compared to the real modders on this for...
- Tue Apr 17, 2007 1:18 pm
- Forum: Game Modifications
- Topic: Super Races
- Replies: 11
- Views: 6952
I gave my new Meklars a try, and let me tell you they are by far the most efficient race I have ever played as: Unification +2 Production Cybernetic +20 Attack -.5 Farming -10 Ground -10 Spying It was a weird game because I was able to have a competive empire with only 9 (later 8) colonies in only 5...
- Mon Apr 16, 2007 5:56 pm
- Forum: Game Modifications
- Topic: New Evolution Mod for Moo2
- Replies: 24
- Views: 36196
- Sun Apr 15, 2007 3:03 pm
- Forum: Game Modifications
- Topic: Super Races
- Replies: 11
- Views: 6952
trouble with tribblets
So far Ive successfully resisted the urge to play another game, but have been allowing myself the pleasure of modding some more. For whatever reason, Melting Pot has deleted all the default ship names and home worlds for all the races. Not to big a problem, Im having fun making up new names for all ...
- Sat Apr 14, 2007 2:15 am
- Forum: Game Modifications
- Topic: Super Races
- Replies: 11
- Views: 6952
in a form of poetic justice my Darloks didnt fair so well...they got rushed by the Alkari and Mrrshan before I could get my spy factories up. Oh well. I next played as my Super Sakkras: +100% Pop Subterranean Tolerant (!) -10 Def -10 Att -10 Spying -10 Ground This race is really a perfect example of...
- Thu Apr 12, 2007 10:09 pm
- Forum: Game Modifications
- Topic: Super Races
- Replies: 11
- Views: 6952
Super Races
Hello, the only thing that ever really bothered me about MOO2 are the weak default races. Theyre just terrible. So using the Melting Pot mod I made up some Super Races! Here are the two races Ive playtested on Hard, Huge, vs 8 other super races: Klackon- Uni, +100 Pop, +2 Id, Subterranean, Large Ric...
- Thu Apr 05, 2007 7:26 pm
- Forum: Game Modifications
- Topic: New Evolution Mod for Moo2
- Replies: 24
- Views: 36196
I would love a copy...but since you based it on 1.4 does that mean you need the Dos version to use it?
xlledx@hotmail.com
xlledx@hotmail.com