Search found 5 matches
- Thu Jan 01, 2009 12:24 am
- Forum: General Discussion
- Topic: Innovative Ideas for the Next MOO
- Replies: 9
- Views: 5241
There are ways of making micromanagement more elegant without removing depth such as allowing you to apply build order templates to new planets (at a given tech level my builds in single player are almost always the same so baby-sitting 20 planets through it is pointless). The Quake 3 engine is open...
- Thu Jul 24, 2008 2:47 am
- Forum: Suggestions
- Topic: Hypothetical Question (Next-Generation MOO2)
- Replies: 51
- Views: 42544
Making a new Master of Orion game is a project I'd love to be involved in and something I think about from time to time. There are many things you could do although my ideas are mainly aimed at the single-player side with some room for MP. Advance technology further by including sci-fi staples such ...
- Fri Feb 23, 2007 11:14 am
- Forum: General Discussion
- Topic: Rebuilding MOO2
- Replies: 5
- Views: 3229
- Fri Feb 23, 2007 1:13 am
- Forum: General Discussion
- Topic: Rebuilding MOO2
- Replies: 5
- Views: 3229
- Mon Feb 12, 2007 11:45 am
- Forum: General Discussion
- Topic: Rebuilding MOO2
- Replies: 5
- Views: 3229
Rebuilding MOO2
Coming from the Quake 3 community I'm surprised that this community hasn't rebuilt MOO2 yet. Get on with it. -_- It would provide a great opportunity to not only rebuild the original but tweak the tech tree and expand the single player to include new ideas like Ring worlds, Dyson spheres and giant C...