Search found 15 matches
- Sun Aug 10, 2014 8:32 am
- Forum: Game Modifications
- Topic: Remove gaia planets
- Replies: 0
- Views: 85251
Remove gaia planets
Is there a way to remove Gaia planets during map generation? I havent seen it using OCL improved. They seem a little overpowered, I think terran is enough. I dont want to go through after the map is generated manually removing them.
- Sat Aug 07, 2010 9:05 pm
- Forum: Master of Orion
- Topic: Masters of Orion 1 and 2, for sale together now
- Replies: 3
- Views: 9593
- Sat Jul 10, 2010 7:23 am
- Forum: Master of Orion
- Topic: Masters of Orion 1 and 2, for sale together now
- Replies: 3
- Views: 9593
- Fri Dec 25, 2009 5:08 pm
- Forum: Game Modifications
- Topic: Questions about modding the exe
- Replies: 10
- Views: 9531
- Sat Oct 10, 2009 11:31 am
- Forum: Game Modifications
- Topic: Questions about modding the exe
- Replies: 10
- Views: 9531
- Sun Sep 20, 2009 6:22 am
- Forum: Game Modifications
- Topic: Questions about modding the exe
- Replies: 10
- Views: 9531
- Sun Sep 20, 2009 4:11 am
- Forum: Support
- Topic: Patch 1.4 and vista
- Replies: 8
- Views: 14907
- Sat Sep 19, 2009 4:49 pm
- Forum: Support
- Topic: Patch 1.4 and vista
- Replies: 8
- Views: 14907
- Sat Sep 19, 2009 6:16 am
- Forum: Support
- Topic: Patch 1.4 and vista
- Replies: 8
- Views: 14907
- Sat Sep 19, 2009 2:00 am
- Forum: Support
- Topic: Patch 1.4 and vista
- Replies: 8
- Views: 14907
- Tue Sep 15, 2009 1:57 pm
- Forum: Support
- Topic: Patch 1.4 and vista
- Replies: 8
- Views: 14907
- Tue Aug 18, 2009 8:47 am
- Forum: Support
- Topic: Patch 1.4 and vista
- Replies: 8
- Views: 14907
Patch 1.4 and vista
I am trying to install moo2 on my new computer which has vista 64. When i click on the patch execute it goes to 100% installing the patch then i get an error message saying it has stopped working and clik to close. Any suggestions as to how to solve this?
Cheers
Cheers
- Sat Oct 18, 2008 8:23 am
- Forum: Game Modifications
- Topic: How to mod antarans and ship command costs???
- Replies: 0
- Views: 7807
How to mod antarans and ship command costs???
Hello, Ive modded the research so my games are really slow. Just need to know how to slow down antarans as well as increase ship command point costs. I know there are 'offsets' but have no idea how to use these. Be useful to do this at the start rather than having to save, then edit then reload like...
- Sun Jun 25, 2006 8:59 am
- Forum: Game Modifications
- Topic: Help with OCL modding please
- Replies: 3
- Views: 3122
New problem
Ok. Ive solved the first problem. Program runs but now i get a new error message:
Extraction mode.
Could not open the executable
Any tips on how to solve?
Extraction mode.
Could not open the executable
Any tips on how to solve?
- Mon Jun 19, 2006 1:30 pm
- Forum: Game Modifications
- Topic: Help with OCL modding please
- Replies: 3
- Views: 3122
Help with OCL modding please
Hello,
I'm planning to try my own modding using OCL0.3 but i get an error message
MOO2\OCLPLU~1.3\OCLPLU~1.PIF
Invalid proram file name, please check you pif file
Not sure what my pif is and i dont know what to do. I'm using the very latest patch.
Thankyou
I'm planning to try my own modding using OCL0.3 but i get an error message
MOO2\OCLPLU~1.3\OCLPLU~1.PIF
Invalid proram file name, please check you pif file
Not sure what my pif is and i dont know what to do. I'm using the very latest patch.
Thankyou