I've been doing some writing. My blog is still fairly active. Haven't played much MOO2 lately. Working on finding at a job at the moment.Hey Matthew,
Did you write more?
Perhaps, a novel?
Search found 186 matches
- Thu Sep 02, 2010 6:46 pm
- Forum: General Discussion
- Topic: The Origin of the Orion
- Replies: 7
- Views: 7521
- Tue May 12, 2009 2:23 pm
- Forum: Game Modifications
- Topic: Terraforming toxic planets?
- Replies: 18
- Views: 21105
- Fri Apr 17, 2009 4:29 pm
- Forum: Suggestions
- Topic: Ground Combat
- Replies: 4
- Views: 9265
Re: Ground Combat
Before reading below, this isn't a thread about having some sort of tactical ground combat. I believe that MoO2's system of invasions and defense is very well done, providing a "battle" to watch, a summary of results, and a quick, realistic process through strength of numbers. What I would like to ...
- Thu Apr 16, 2009 8:04 am
- Forum: Strategy & Tactics
- Topic: Please teach me some
- Replies: 21
- Views: 30492
Without wormholes, on a large map, it can be tricky to pull off so actually huge prewarp /nowh maps favor production again? We had hoped that setting the game up in a way that delays action until turn 130-150 would make creative more worthwile... :( You can play a creative/production race on huge m...
- Wed Apr 15, 2009 1:02 pm
- Forum: Strategy & Tactics
- Topic: Please teach me some
- Replies: 21
- Views: 30492
As far as the tech race pick goes, for the regular game, DemoLith can be viable. You have to time your first BB just right so that you are attacking before the production races start to take off. What I see most tech players do is to quickly tech to auto-fire lasers, build a BB and some transports t...
- Sat Mar 21, 2009 9:04 am
- Forum: General Discussion
- Topic: Cannot load MOO II program
- Replies: 2
- Views: 3620
Re: Cannot load MOO II program
I have upgraded to a new computer and my MOO II will not work. The error message is "missing DPLAY.DDL". I have removed the program and rloaded but same results. Any suggestions. Do you have DirectX installed? DPLAY.DLL is part of DirectX and is required to play the windows 95 version I think. You ...
- Tue Mar 03, 2009 1:47 pm
- Forum: General Discussion
- Topic: What do you think the best stock race is?
- Replies: 4
- Views: 5077
- Mon Feb 23, 2009 9:59 am
- Forum: General Discussion
- Topic: The ethics of colonizing and/or invasion of worlds
- Replies: 23
- Views: 24566
I can't say much on the food issue, I'd hope any aliens that lived in space would have some self-renewing form of sustenance rather than feeding on whatever they find while they're out there (because there usually ain't much out there). If they were attracted to earth because earth happened to have...
- Fri Feb 20, 2009 1:46 pm
- Forum: General Discussion
- Topic: The ethics of colonizing and/or invasion of worlds
- Replies: 23
- Views: 24566
- Thu Feb 19, 2009 5:05 pm
- Forum: General Discussion
- Topic: The ethics of colonizing and/or invasion of worlds
- Replies: 23
- Views: 24566
- Thu Feb 19, 2009 1:06 pm
- Forum: General Discussion
- Topic: The ethics of colonizing and/or invasion of worlds
- Replies: 23
- Views: 24566
- Thu Feb 19, 2009 10:19 am
- Forum: General Discussion
- Topic: The ethics of colonizing and/or invasion of worlds
- Replies: 23
- Views: 24566
What about a scenario like in Hyperion by Dan Simmons. The "Ousters" were once human then migrated to living in space. Over time, they evolved to better adapt to living in the harsh conditions of outer space. They no longer looked human. Eventually there was conflict between the two species that lea...
- Thu Feb 12, 2009 12:28 pm
- Forum: General Discussion
- Topic: The ethics of colonizing and/or invasion of worlds
- Replies: 23
- Views: 24566
The ethics of colonizing and/or invasion of worlds
MOO2 gives us a glimpse of what the future may hold in terms of developing a space empire spanning the galaxy. Imagine that we somehow manage to develop the technologies that would allow the colonization and invasion of other worlds. What are the ethical considerations? What right do we have to take...
- Wed Feb 04, 2009 5:51 pm
- Forum: General Discussion
- Topic: Intelligent Outpost Use
- Replies: 3
- Views: 4807
- Tue Feb 03, 2009 5:48 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5226227